| Commit message (Expand) | Author | Age |
* | Document for api functions that rely on current_modname, that it doesn't work... | est31 | 2015-04-08 |
* | Link against shlwapi.lib and unify linker input sources for Windows | kwolekr | 2015-04-08 |
* | Fix freetype detection | Dmitry Marakasov | 2015-04-08 |
* | Schematics: Prepend mod path to relative schematic filepaths | kwolekr | 2015-04-08 |
* | TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message | Loic Blot | 2015-04-07 |
* | Fix missing SQLite3 statement pointer initialization | ShadowNinja | 2015-04-07 |
* | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat | 2015-04-07 |
* | Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename | est31 | 2015-04-07 |
* | Change screenshot filename to one likely to work on all modern filesystems | Craig Robbins | 2015-04-06 |
* | TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except... | Loic Blot | 2015-04-05 |
* | craftdef.cpp: Return 0 after assert to make Clang happy | Loic Blot | 2015-04-05 |
* | Fix uninitialized variabled in ConnectionEvent | Loic Blot | 2015-04-05 |
* | Crafting speedup | est31 | 2015-04-05 |
* | Remove errorstream logging on password change | est31 | 2015-04-03 |
* | Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin... | Loic Blot | 2015-04-03 |
* | Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ... | Loic Blot | 2015-04-03 |
* | Fix crash caused by null texture in GUI formspec/HUD. | Aaron Suen | 2015-04-02 |
* | Fix MSVC error caused by ed10005 | SmallJoker | 2015-04-02 |
* | Treegen: Add pine tree. Force place trunks | paramat | 2015-04-01 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | NetworkPacket: reading outside packet is now clearer. | Loic Blot | 2015-04-01 |
* | Fix some minor details from 6d61375 | kwolekr | 2015-04-01 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 |
* | Fix set_bits | kwolekr | 2015-03-31 |
* | ObjDefManager, Mapgen SAPI: Huge refactoring | kwolekr | 2015-03-31 |
* | Fix use of unitialized variable in gettext.cpp | Craig Robbins | 2015-03-31 |
* | Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>. | Loic Blot | 2015-03-31 |
* | RunCommandQueues: little optimization | Loic Blot | 2015-03-31 |
* | Typo in getOutgoingSequenceNumber => successfull to successful | Loic Blot | 2015-03-31 |
* | Move texture_min_size even further down the pipe. Now, textures are JIT-upsca... | Aaron Suen | 2015-03-31 |
* | Change format of screenshot names | Craig Robbins | 2015-03-31 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |
* | Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket | Loic Blot | 2015-03-30 |
* | On Android enable always fast | Craig Robbins | 2015-03-30 |
* | Fix Android build-related bugs | Craig Robbins | 2015-03-29 |
* | Make sure g_timegetter is initalised before running speedtests | Craig Robbins | 2015-03-29 |
* | Fix typo | Craig Robbins | 2015-03-29 |
* | queued_commands must be a std::deque. RunCommandQueues needs to push packet o... | Loic Blot | 2015-03-29 |
* | Fix uninitialized variable Player::local_animation_speed | Loic Blot | 2015-03-28 |
* | Add Lua function get_video_modes() for main menu | Craig Robbins | 2015-03-28 |
* | Make camera clear error message if there's no error | ShadowNinja | 2015-03-27 |
* | Fix GetText translation loading | ShadowNinja | 2015-03-27 |
* | Change error_message from wstring to string | ShadowNinja | 2015-03-27 |
* | Fix MSVC compile error | ShadowNinja | 2015-03-27 |
* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
* | lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional | paramat | 2015-03-24 |
* | Change filename of screenshots to something more human readable | Craig Robbins | 2015-03-25 |
* | Update timestamp to include date | Craig Robbins | 2015-03-25 |
* | Don't send an InventoryAction at each setInventoryModified, we only need one ... | Loic Blot | 2015-03-24 |