| Commit message (Expand) | Author | Age |
* | fix memory leak in loadMedia | sapier | 2013-04-07 |
* | addon extended resource accounting | sapier | 2013-04-07 |
* | fix inventory image texture leak | sapier | 2013-04-07 |
* | fix memory leaks introduced by invalid gettext usage | sapier | 2013-04-07 |
* | replace Server smart pointer with conventional one to gain control over dtor ... | sapier | 2013-04-07 |
* | fix memory leak on shader shutdown | sapier | 2013-04-07 |
* | fix memory leak in itemdef | sapier | 2013-04-07 |
* | fix huge texture leak in tiledef | sapier | 2013-04-07 |
* | fix 3d model mesh leak | sapier | 2013-04-07 |
* | fix mesh leak in camera class | sapier | 2013-04-07 |
* | Add param2 field for ores, some minor fixes and misc. code cleanup | kwolekr | 2013-04-07 |
* | Fix black tree leaves, reduce above-ground cave shadows | kwolekr | 2013-04-07 |
* | Fix crash on creating map with invalid mg_name | kwolekr | 2013-04-07 |
* | Revert "Fix to be able to build from dir different than source dir" | kwolekr | 2013-04-07 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Adjusting water removing above unloaded blocks | proller | 2013-04-07 |
* | Don't re-write entire map_meta.txt if a setting is missing | kwolekr | 2013-04-06 |
* | Fix to be able to build from dir different than source dir | Diego MartÃnez | 2013-04-06 |
* | Don't flow finite liquid into an unloaded chunk | proller | 2013-04-06 |
* | fix memory leak | sapier | 2013-04-06 |
* | Add Dijkstra A* and A* without prefetching pathfind algorithms | sapier | 2013-04-06 |
* | unkn own block -> unkn own node | khonkhortisan | 2013-04-05 |
* | Dont allow fast move in water or ladder when aux1_descend is true | MirceaKitsune | 2013-04-05 |
* | Fix nick completion | PilzAdam | 2013-04-05 |
* | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune | 2013-04-05 |
* | Check if the address field is empty when hitting enter on the multiplayer tab | ShadowNinja | 2013-04-03 |
* | Limit speed in collisionMoveResult for avoiding hangs | Esteban I. Ruiz Moreno | 2013-04-03 |
* | Fix camera "jumping" when attached and the parent goes too fast | Zeg9 | 2013-04-03 |
* | Add Ore generation flags, implement ore absolute height | kwolekr | 2013-03-31 |
* | Increase value range of Ore::clust_scarcity | kwolekr | 2013-03-31 |
* | Add a small optimization to the menu splash and remove a old comment | ShadowNinja | 2013-03-30 |
* | Don't load menu textures every frame | khonkhortisan | 2013-03-30 |
* | Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes | kwolekr | 2013-03-30 |
* | Optimize CNodeDefManager::getIds | kwolekr | 2013-03-30 |
* | Make the textbox for serverlist title wider | PilzAdam | 2013-03-30 |
* | GUI: Make singleplayer default tab, store selected serverlist, show title of ... | PilzAdam | 2013-03-30 |
* | Fix build on Linux with some glibcs | kwolekr | 2013-03-29 |
* | Masterserver: report gameid, uptime, cosmetic fixes on server web page | proller | 2013-03-30 |
* | Add varying levels of precision to TimeTaker | kwolekr | 2013-03-29 |
* | Add different place sound for nodes | PilzAdam | 2013-03-29 |
* | New damage system, add damageGroups to ToolCapabilities, bump protocol version | PilzAdam | 2013-03-29 |
* | Update Credits tab | kwolekr | 2013-03-29 |
* | Fix last singlenode modification | kwolekr | 2013-03-29 |
* | Don't replace existing nodes in singlenode mapgen | kwolekr | 2013-03-29 |
* | Prevent infinite loop with invalid Inventory format | kwolekr | 2013-03-27 |
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
* | Vary ore sheet y position by noise | kwolekr | 2013-03-24 |
* | Ensure ore can fit in OreSheet::generate() | kwolekr | 2013-03-24 |
* | Add more error checking to l_register_ore | kwolekr | 2013-03-24 |
* | Add Ore infrastructure and l_register_ore() | kwolekr | 2013-03-24 |