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* Fix loading leveldb worldsKahrl2013-09-10
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* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
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* Add license headers and remove useless includesKahrl2013-09-10
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* Use system-wide LevelDB instead of bundled oneSfan52013-09-09
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* Make --migrate update world.mt tooSfan52013-09-09
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* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
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* Fix 'Unknown map backend' error when using Configure menu right after ↵Sfan52013-09-09
| | | | creating world
* Use STL containers instead of irr::core::listSfan52013-09-09
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* Add message that LevelDB is not supported on WindowsSfan52013-09-09
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* Make it compileSfan52013-09-09
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* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09
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* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
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* Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux2013-09-08
| | | | since the world was created.
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-06
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* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-05
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* Fix crash on lua exceptionsapier2013-09-05
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* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
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* Fix remnants of s32 enable_shadersKahrl2013-09-04
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* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-03
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* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-03
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* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
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* Use wstring for vertlabelsPilzAdam2013-08-31
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* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-31
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* Normalized heat and adjusted humidityproller2013-08-30
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* Add support for using textures in hotbarBlockMen2013-08-25
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* Fix aliases not working in shapeless crafting recipesKahrl2013-08-25
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* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
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* Fix umlauts/special character issue in lua gettextBlockMen2013-08-19
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* Fix gettext for tabs (windows)BlockMen2013-08-19
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* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Reenable image scaling in formspecsBlockMen2013-08-18
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Send player damage to all clients and apply [brightenPilzAdam2013-08-17
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* Diagonal liquid animationKahrl2013-08-17
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* Use errorstream instead of std::cout in pathfinder.cppPilzAdam2013-08-16
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* Remove debug outputPilzAdam2013-08-16
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* Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam2013-08-16
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* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
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* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
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* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
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* Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl2013-08-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Fix typosPilzAdam2013-08-14
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* Add support for entities to automatic face movement directionsapier2013-08-13
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* Remove farmeshKahrl2013-08-13
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* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
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* Dont crash if facedir > 23PilzAdam2013-08-10
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* Don't freak out when a client sends multiple TOSERVER_INIT packets; also log ↵Perttu Ahola2013-08-08
| | | | one thing more.