summaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-12
|
* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-12
| | | This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]".
* Bump animation frame count from u8 to u16 (#10054)Lars Müller2020-07-10
|
* Remove std::shared_ptr use in TileLayer (#10090)sfan52020-07-10
|
* Formspec: Make dropdowns optionally return event based on index, not value ↵v-rob2020-07-10
| | | | (#9496)
* Quick workaround for crashing destructor on Mingw32sfan52020-07-09
| | | | closes #10137
* Fix build due to revert errorrubenwardy2020-07-07
|
* Fix player controls only being applied for the first moveTheTermos2020-07-07
|
* Revert "Verify database connection on interval (#9665)"rubenwardy2020-07-07
| | | | | | Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b.
* Apply camera smoothing to 'air stepheight' (#10025)Paramat2020-07-05
| | | | | | | | Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping.
* Don't stop style parsing on unknown property (#10143)v-rob2020-07-03
|
* Fix bone-attached entities (#10015)hecktest2020-06-26
|
* Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)Pierre-Yves Rollo2020-06-24
|
* Fix HTTP API not being available in async mainmenu (#10086)rubenwardy2020-06-22
|
* Add warning when disabling secure.enable_security (#9943)rubenwardy2020-06-20
|
* Android: fix TMPFolder path (#10052)Maksim2020-06-20
|
* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-19
|
* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-18
|
* Android: Fix only right strafe working (#10046)rubenwardy2020-06-18
|
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
|
* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-06-13
|
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-13
| | | Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
* Server pushing media at runtime (#9961)sfan52020-06-13
|
* Add LevelDB player database (#9982)luk3yx2020-06-12
|
* Use multiple light positions for CAO lightingsfan52020-06-11
|
* content_cao: Do not expire visuals for texture updatessfan52020-06-11
|
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-10
|
* Fix build error on Ubuntu 16.04sfan52020-06-10
|
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-09
| | | Fixes a regression that appeared in 5.3.0-dev.
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
| | | | | * LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-09
| | | | | | Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-09
|
* TouchScreen Control: fix some bugs, cleanupMoNTE482020-06-09
|
* Fix real keyboard movements on touchscreen devicesMaksim2020-06-09
|
* Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE482020-06-09
|
* Reset touching_ground when in free_movesfan52020-06-07
| | | | This corrects local player animation after enabling fly while standing on ground.
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-07
|
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-07
|
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-07
|
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-06
|
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
|
* Fix HUD scaling (#9721)Maksim2020-06-05
| | | This resolves HUD scaling issues on Android and desktops with custom DPI settings.
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-05
|
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-04
| | | | | | Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0)
* Fix autoscale_mode segfault if tile doesn't have texturesfan52020-06-01
| | | | closes #9965
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-01
| | | | | Incorrect parameter types are logged as errors, taking coercion into account. This is a workaround to ensure mod compatibility. Duplicate warnings are ignored per server instance.
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-01
|
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-01
| | | Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-29
| | | | | AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in 9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14)
* content_cao: Do not expire visuals when not necessarysfan52020-05-29
| | | | fixes #6572