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* Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola2012-03-22
* Move headers from socket.h to socket.cppPerttu Ahola2012-03-22
* Fix UDPSocket's debug outputPerttu Ahola2012-03-22
* Log at info level when a banned client connectsPerttu Ahola2012-03-22
* Goddamn MSVC pow overload ambiguitiesPerttu Ahola2012-03-21
* Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola2012-03-21
* Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola2012-03-21
* Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...Perttu Ahola2012-03-21
* Modify and clean main loop to allow measuring the proper timesPerttu Ahola2012-03-21
* Profiler graphPerttu Ahola2012-03-21
* Use atof() in mystof(), because istringstream>>float randomly causes a segfau...Perttu Ahola2012-03-21
* Attempt to fix some minor memory leaksPerttu Ahola2012-03-20
* Fix mod pathsPerttu Ahola2012-03-20
* Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...Perttu Ahola2012-03-20
* Move icon files to misc/Perttu Ahola2012-03-20
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
* Move share/builtin.lua to share/builtin/builtin.luaPerttu Ahola2012-03-19
* Move client textures to the correct placePerttu Ahola2012-03-19
* Rework directory structurePerttu Ahola2012-03-19
* Add the mod search path user/mods/gameidPerttu Ahola2012-03-19
* Make Lua error output in log clearerPerttu Ahola2012-03-19
* Unknown nodes can be dugPerttu Ahola2012-03-19
* Attempt to fix build for MSVCPerttu Ahola2012-03-18
* Fix getVisibleBrightness() to return sunlight visibility correctly even if no...Perttu Ahola2012-03-18
* Fix old world search path for non-run-in-place buildPerttu Ahola2012-03-18
* Disable word wrap in vertical texts in main menuPerttu Ahola2012-03-18
* Fix installation in cmake project filesPerttu Ahola2012-03-18
* "or" -> "||" in content_mapblock.cppPerttu Ahola2012-03-18
* Fix and tune starsPerttu Ahola2012-03-18
* Do not clear address in main menu if starting a singleplayer game by double c...Perttu Ahola2012-03-18
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-16
* Add Client::getEnv() and remove some unnecessary wrappersPerttu Ahola2012-03-15
* Revert old 4BS/s walk speed for nowPerttu Ahola2012-03-15
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-15
* Tune main menuPerttu Ahola2012-03-15
* Create main menu tab "Settings" for client settingsPerttu Ahola2012-03-15
* Fix click areas of singleplayer checkboxesPerttu Ahola2012-03-15
* Fix initial moving of mouse above the "exit to menu" button in singleplayer modePerttu Ahola2012-03-15
* Fix and improve Server's privilege get/settersPerttu Ahola2012-03-15
* Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola2012-03-15
* Save selected tabPerttu Ahola2012-03-15
* Menu tuning WIPPerttu Ahola2012-03-15
* Use a more standard order of yes/no/cancel/whatever buttons in dialogsPerttu Ahola2012-03-15
* Crude tab test in main menu (requires gui redesign for the additional tabs)Perttu Ahola2012-03-13
* Add [new] to world name when supplying a non-existent world on command linePerttu Ahola2012-03-13
* Allow directly supplying world as a parameter, including world.mtPerttu Ahola2012-03-13
* Move keychange/connect main menu buttons a bitPerttu Ahola2012-03-13
* Fix game selection in world creation (used always the first one)Perttu Ahola2012-03-13
* Attempt to fix RUN_IN_PLACE autodetection on LinuxPerttu Ahola2012-03-13