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Author
Age
*
tried to fix block selection in map rendering a bit
Perttu Ahola
2011-06-27
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*
fixed bug in inventory textures caused from better handling of unknown blocks
Perttu Ahola
2011-06-27
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*
updated minetest.conf.example and changed client_unload_unused_data_timeout ↵
Perttu Ahola
2011-06-27
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default to 600
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better handling of unknown blocks on client
Perttu Ahola
2011-06-27
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*
updated to-do list
Perttu Ahola
2011-06-27
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*
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-27
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*
map unloading is now a whole lot better
Perttu Ahola
2011-06-27
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*
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
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*
Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
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*
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
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*
Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
Perttu Ahola
2011-06-26
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changed one "if" to "else if" in content_mapblock.cpp
Perttu Ahola
2011-06-26
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reorganized stuff
Perttu Ahola
2011-06-26
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tuned mapgen
Perttu Ahola
2011-06-26
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changed water color in farmesh
Perttu Ahola
2011-06-26
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updated noise stuff
Perttu Ahola
2011-06-26
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reorganized a lot of stuff and modified mapgen and objects slightly while ↵
Perttu Ahola
2011-06-26
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doing it
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improved player fall damage detection
Perttu Ahola
2011-06-26
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added and commented out some debug output
Perttu Ahola
2011-06-26
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*
even more code refactoring
Perttu Ahola
2011-06-26
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more reorganizing of map code
Perttu Ahola
2011-06-26
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cleaned map stuff
Perttu Ahola
2011-06-26
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moved mapgen stuff around abit
Perttu Ahola
2011-06-25
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moved map generator to separate source files
Perttu Ahola
2011-06-25
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mapgen stuff
Perttu Ahola
2011-06-25
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added correct data to new images, added comments in main.cpp
Perttu Ahola
2011-06-25
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*
New map generator added (and SQLite, messed up the commits at that time...) ↵
Perttu Ahola
2011-06-25
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(import from temporary git repo)
*
disabled farmesh in default settings
Perttu Ahola
2011-06-23
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fixed servermain.cpp lacking filesys.h
Perttu Ahola
2011-06-22
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path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2011-06-20
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*
moved the mac include in porting.cpp out of namespace
Perttu Ahola
2011-06-20
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fixed a segfault in case of wrong input from network on the server (reported ↵
Perttu Ahola
2011-06-19
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by spongie)
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Modified the mesh update thread's sleep time to speed it up (it was way too ↵
Perttu Ahola
2011-06-18
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high)
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Documentation update
Perttu Ahola
2011-06-18
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Hand-picked Mac OSX cursor and bundle path fixes from ↵
Perttu Ahola
2011-06-18
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https://bitbucket.org/toabi/minetest-mac
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Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
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comment update
Perttu Ahola
2011-06-18
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farmesh render range is now dynamic
Perttu Ahola
2011-06-18
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fixed tree placement in farmesh
Perttu Ahola
2011-06-18
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farmesh is now usable.
Perttu Ahola
2011-06-18
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modified health bar a bit
Perttu Ahola
2011-06-18
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enabled word wrap in chat
Perttu Ahola
2011-06-18
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fixed wrong furnace menu layout
Perttu Ahola
2011-06-18
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merged Mac OSX build fix from minetest-delta
Perttu Ahola
2011-06-18
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removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
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separated inventory-related game content to content_inventory.{h,cpp}
Perttu Ahola
2011-06-18
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forgot to add mapblock_nodemod.h
Perttu Ahola
2011-06-18
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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*
added in-game key shortcuts for toggling free_move and fast_move (default K ↵
Perttu Ahola
2011-06-17
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and J)
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