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Author
Age
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updated noise stuff
Perttu Ahola
2011-06-26
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reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
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improved player fall damage detection
Perttu Ahola
2011-06-26
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added and commented out some debug output
Perttu Ahola
2011-06-26
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even more code refactoring
Perttu Ahola
2011-06-26
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more reorganizing of map code
Perttu Ahola
2011-06-26
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cleaned map stuff
Perttu Ahola
2011-06-26
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moved mapgen stuff around abit
Perttu Ahola
2011-06-25
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moved map generator to separate source files
Perttu Ahola
2011-06-25
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mapgen stuff
Perttu Ahola
2011-06-25
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added correct data to new images, added comments in main.cpp
Perttu Ahola
2011-06-25
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New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
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disabled farmesh in default settings
Perttu Ahola
2011-06-23
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fixed servermain.cpp lacking filesys.h
Perttu Ahola
2011-06-22
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path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2011-06-20
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moved the mac include in porting.cpp out of namespace
Perttu Ahola
2011-06-20
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fixed a segfault in case of wrong input from network on the server (reported ...
Perttu Ahola
2011-06-19
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Modified the mesh update thread's sleep time to speed it up (it was way too h...
Perttu Ahola
2011-06-18
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Documentation update
Perttu Ahola
2011-06-18
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Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
2011-06-18
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Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
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comment update
Perttu Ahola
2011-06-18
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farmesh render range is now dynamic
Perttu Ahola
2011-06-18
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fixed tree placement in farmesh
Perttu Ahola
2011-06-18
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farmesh is now usable.
Perttu Ahola
2011-06-18
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modified health bar a bit
Perttu Ahola
2011-06-18
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enabled word wrap in chat
Perttu Ahola
2011-06-18
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fixed wrong furnace menu layout
Perttu Ahola
2011-06-18
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merged Mac OSX build fix from minetest-delta
Perttu Ahola
2011-06-18
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removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
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separated inventory-related game content to content_inventory.{h,cpp}
Perttu Ahola
2011-06-18
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forgot to add mapblock_nodemod.h
Perttu Ahola
2011-06-18
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
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modified iron amount a bit
Perttu Ahola
2011-06-17
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Updated comments
Perttu Ahola
2011-06-17
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Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
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hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...
Perttu Ahola
2011-06-16
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Probably fixed the single-MapBlock generator using 1 block lower water height...
Perttu Ahola
2011-06-16
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Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
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...and the map part of that
Perttu Ahola
2011-06-05
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made server to send map seed for testing
Perttu Ahola
2011-06-05
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updated comment in main.cpp
Perttu Ahola
2011-06-05
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tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
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Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-06-05
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documentation update (mapformat.txt mainly)
Perttu Ahola
2011-06-04
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removed a debug print that would flood a lot in some kind of a timeout
Perttu Ahola
2011-06-02
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In a globally installed build, debug.txt is now placed in userdata directory....
Perttu Ahola
2011-06-02
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