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Author
Age
*
Use default_game when making a new world using --world without --gameid
Perttu Ahola
2012-03-11
*
Remove duplicate code in main menu
Perttu Ahola
2012-03-11
*
Rename "Delete map" to "Delete world"
Perttu Ahola
2012-03-11
*
Proper handling of failing to bind server socket
Perttu Ahola
2012-03-11
*
World selection box in main menu (and random fixing)
Perttu Ahola
2012-03-11
*
--world implies local game
Perttu Ahola
2012-03-11
*
Fix CreateAllDirs() (failed for relative fully non-existing path)
Perttu Ahola
2012-03-11
*
Mention world location at server startup at action level
Perttu Ahola
2012-03-11
*
--logfile '' = no logging
Perttu Ahola
2012-03-11
*
Remove useless debug output (log at info level)
Perttu Ahola
2012-03-11
*
--gameid list
Perttu Ahola
2012-03-11
*
world.mt creation
Perttu Ahola
2012-03-11
*
command-line/world game selection
Perttu Ahola
2012-03-11
*
Limit crack update speed
Perttu Ahola
2012-03-11
*
When mouse button is held down in air, show continuous animation
Perttu Ahola
2012-03-11
*
Fix log output in ban.cpp
Perttu Ahola
2012-03-11
*
Improve command-line parameters
Perttu Ahola
2012-03-11
*
Prettify --help output
Perttu Ahola
2012-03-11
*
Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txt
Perttu Ahola
2012-03-11
*
--verbose, not --info-on-stderr
Perttu Ahola
2012-03-11
*
Clean up log messages everywhere
Perttu Ahola
2012-03-11
*
Do not print errors when searching for usable configuration file
Perttu Ahola
2012-03-11
*
Fix configuration file behaviour
Perttu Ahola
2012-03-11
*
Increase Peer max_packets_per_second (hopefully doesn't break anything)
Perttu Ahola
2012-03-11
*
Tune "Connecting to server" and "Waiting content" screens
Perttu Ahola
2012-03-10
*
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Starting the game in the pause menu is lame, don't do it\!
Perttu Ahola
2012-03-10
*
Set fixed FOV for the wielded item
Kahrl
2012-03-10
*
Different implementation of KeyPress::operator==
Kahrl
2012-03-10
*
Make Camera::updateViewingRange more snappy in following the min/max settings
Perttu Ahola
2012-03-10
*
Faster player movement and smaller collision box
Perttu Ahola
2012-03-10
*
dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola
2012-03-10
*
Tidy up server log output a bit
Perttu Ahola
2012-03-10
*
Clean unit test output
Perttu Ahola
2012-03-10
*
Add and tidy up some Server log output for declined connections
Perttu Ahola
2012-03-10
*
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
*
Fix addon and configuration file paths
Perttu Ahola
2012-03-10
*
Initial directory structure rework
Perttu Ahola
2012-03-10
*
Ban and Auth managers use infostream rather than dstream
Perttu Ahola
2012-03-10
*
dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola
2012-03-10
*
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
*
Fix and tune things, add tool "recharge" animation, add dummyball
Perttu Ahola
2012-03-10
*
LuaEntity armor groups
Perttu Ahola
2012-03-10
*
ClientActiveObject::debugInfoText()
Perttu Ahola
2012-03-10
*
Remove header in servermain.cpp to make minetestserver to build
Perttu Ahola
2012-03-10
*
Damage groups WIP
Perttu Ahola
2012-03-10
*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
*
Small fix in getHitParams
Perttu Ahola
2012-03-10
*
Don't draw cracks when digging is impossible
Perttu Ahola
2012-03-10
*
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
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