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...
*
Fix dropdown menu selection (#5847)
red-001
2017-06-01
*
Nametag: remove colour codes before calculating alignment. (#5862)
red-001
2017-05-31
*
Don't add damage flash while punch texture modifier is active (#5767)
stujones11
2017-05-29
*
guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (...
Loïc Blot
2017-05-28
*
Mapgen files: Update and correct copyright credits
paramat
2017-05-26
*
Time: Change old `u32` timestamps to 64-bit (#5818)
SmallJoker
2017-05-26
*
Enhance ABM performance a little bit by removing two std::set copy (#5815)
Loïc Blot
2017-05-25
*
Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)
Paramat
2017-05-25
*
Close formspec on client shutdown. (#5811)
red-001
2017-05-25
*
Revert 1469424 and fix wrong char position when doing mouse selection on intl...
Loïc Blot
2017-05-24
*
Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...
Loic Blot
2017-05-23
*
Client crashfix: load meta after digging (#5801)
Paramat
2017-05-23
*
LINT fix & check all files with clang-format
Loic Blot
2017-05-22
*
[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
Pierre-Adrien Langrognet
2017-05-21
*
Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4b
Loic Blot
2017-05-21
*
[CSM] Add function to get the definition of items (#5732)
bigfoot547
2017-05-21
*
Prevent fall damage from overflowing when falling from a large height. (#5791)
red-001
2017-05-21
*
Real control fix (#5787)
Loïc Blot
2017-05-20
*
Fix instant digging (#5785)
you
2017-05-20
*
Fix wchar_t type on 605599b6f150b89ba6539c4d088231b326adcb48
Loic Blot
2017-05-20
*
Particle spawner: Do not spawn particles distant from player (#5766)
Paramat
2017-05-20
*
[CSM] Correct the log destination of print() (#5784)
SmallJoker
2017-05-20
*
Fix CSM crash (#5779)
red-001
2017-05-20
*
chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index (#5783)
Loïc Blot
2017-05-20
*
Cleanup in content_mapblock (#5746)
numberZero
2017-05-20
*
Improve password change menu (#5757)
red-001
2017-05-20
*
Fix shift key producing space in console (#5777)
Craig Davison
2017-05-20
*
this might fix #5661, needs testing (#5775)
red-001
2017-05-20
*
Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7
Loic Blot
2017-05-20
*
Fix mem leak in mesh cache (#5781)
Zeno-
2017-05-20
*
Various code cleanup & little performance improvement on HTTP download (#5772)
Loïc Blot
2017-05-20
*
Do not create dummy normalmaps (#4180)
you
2017-05-19
*
Fix textarea bug: clicking right of the end of a line caused the cursor to be...
you
2017-05-19
*
Fix alpha for liquid nodes (#5494)
Dániel Juhász
2017-05-19
*
Mainmenu: Fix issues while trying to enable all mods (#5770)
SmallJoker
2017-05-19
*
When minimap is disabled in configuration, really disable it (#5771)
Loïc Blot
2017-05-19
*
Fix a warning pointed by GCC 7.1
Loic Blot
2017-05-18
*
Particles: Do not send single particles to distant clients (#5760)
Paramat
2017-05-17
*
Caverns: Remove unnecessary liquid excavation
paramat
2017-05-16
*
Fix a memleak pointed by @Zeno- in MeshUpdateQueue
Loic Blot
2017-05-16
*
Fix uninitalised variable in event.cpp (#5764)
Zeno-
2017-05-15
*
Add option to use neither node highlighting nor outlining
ezhh
2017-05-15
*
No cursor lock when window inactive (#5754)
SmallJoker
2017-05-13
*
Limit properly the sound setting at updateSound runtime step (#5753)
Loïc Blot
2017-05-13
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
*
Android build fix
Loic Blot
2017-05-13
*
Minor pause/escape menu improvements (#5751)
red-001
2017-05-13
*
Rework escape/pause menu (#5719)
red-001
2017-05-11
*
Private nodemeta (#5702)
sfan5
2017-05-10
*
Add cancel button to password change menu. (#5720)
red-001
2017-05-09
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