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Commit message (
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Author
Age
*
Minimap: Fix default label translations
SmallJoker
2021-02-22
*
Fix wrong reported item counts for inventory actions using Shift-Move (#10930)
Lars Müller
2021-02-21
*
Fix world-aligned node rendering at bottom (#10742)
Wuzzy
2021-02-19
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Server-side authority for attached players (#10952)
SmallJoker
2021-02-15
*
Fix segfault with invalid texture strings and minimap enabled
sfan5
2021-02-14
*
Send attachments instantly before set_pos (#10235)
SmallJoker
2021-02-12
*
Pause menu: Fix segfault on u/down key input
Jean-Patrick Guerrero
2021-02-08
*
Fix animation_image support in scroll containers
Jean-Patrick Guerrero
2021-02-08
*
Reduce empty translation error to infostream
rubenwardy
2021-02-07
*
Use consistent temp folder path (#10892)
rubenwardy
2021-02-07
*
Rewrite touch event conversion (#10636)
Vitaliy
2021-02-07
*
Fall back to default when rendering mode (3d_mode) is set invalid (#10922)
Muhammad Rifqi Priyo Susanto
2021-02-06
*
Reduce ore noise_parms error to deprecation warning (#10921)
rubenwardy
2021-02-06
*
Fix double free caused by CGUITTFont code
sfan5
2021-02-06
*
Server: properly delete ServerMap on interrupted startups
SmallJoker
2021-02-05
*
Fix memory leak detected by address sanitizer (#10896)
k.h.lai
2021-02-02
*
Fix list spacing and size (again) (#10869)
Vincent Robinson
2021-02-02
*
Encode high codepoints as surrogates to safely transport wchar_t over network
sfan5
2021-02-02
*
Drop wide/narrow conversion functions
sfan5
2021-02-02
*
Refactor utf8_to_wide/wide_to_utf8 functions
sfan5
2021-02-02
*
Server GotBlocks(): Lock clients to avoid multithreading issues
SmallJoker
2021-02-02
*
Revise dynamic_add_media API to better accomodate future changes
sfan5
2021-02-01
*
Preserve immortal group for players when damage is disabled
sfan5
2021-01-31
*
Readd Client::sendPlayerPos optimization (was part of 81c7f0a)
sfan5
2021-01-31
*
Cache client IP in RemoteClient so it can always be retrieved (#10887)
sfan5
2021-01-31
*
Fix minetest.dig_node returning true when node isn't diggable (#10890)
rubenwardy
2021-01-31
*
Update minetest.conf.example and dummy translation file
updatepo.sh
2021-01-30
*
PlayerDatabaseFiles: Fix segfault while saving a player
SmallJoker
2021-01-29
*
Handle changes caused by CMake minimum version bump (#10859)
sfan5
2021-01-29
*
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
*
Drop never documented 'alpha' property from nodedef
sfan5
2021-01-29
*
Settings: Purge getDefault, clean FontEngine
SmallJoker
2021-01-29
*
Settings: Proper priority hierarchy
SmallJoker
2021-01-29
*
RemotePlayer: Remove Settings writer to Files database
SmallJoker
2021-01-29
*
Sanitize ItemStack meta text
rubenwardy
2021-01-28
*
Include irrlichttypes.h first to work around Irrlicht#433 (#10872)
Vitaliy
2021-01-28
*
Consistently use "health points" (#10868)
Zughy
2021-01-27
*
Improve irr_ptr (#10808)
Vitaliy
2021-01-24
*
Fix formspec list spacing (#10861)
Vincent Robinson
2021-01-23
*
Make hypertext and textarea have proper scroll event propagation. (#10860)
Vincent Robinson
2021-01-23
*
FormSpec: Add list spacing, slot size, and noclip (#10083)
Vincent Robinson
2021-01-23
*
Remove dead code (#10845)
rubenwardy
2021-01-22
*
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2021-01-22
*
MgOre: Fix invalid field polymorphism (#10846)
rubenwardy
2021-01-21
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
ObjectRef: fix some v3f checks (#10602)
Zughy
2021-01-21
*
Improve --version output to include Lua(JIT) version
sfan5
2021-01-21
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
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