Commit message (Collapse) | Author | Age | |
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* | SQLite needs to be linked with -ldl on some Linux distros. | Kahrl | 2011-09-16 |
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* | Note about texture atlas | Perttu Ahola | 2011-09-07 |
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* | Add note about trans_table_19. | Perttu Ahola | 2011-09-07 |
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* | Remove block file from disk when saved to database | Perttu Ahola | 2011-09-06 |
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* | Pause in unloaded territory instead of collide | JacobF | 2011-09-06 |
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* | Make Connection::Send cancel silently if peer doesn't exist. | Perttu Ahola | 2011-09-06 |
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* | Speed up periodical map unloading by moving beginSave() and endSave() to ↵ | Perttu Ahola | 2011-09-06 |
| | | | | outer loop in Map::timerUpdate() | ||
* | Merge remote-tracking branch 'queatz/sqlite-map' | Perttu Ahola | 2011-09-06 |
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| * | These numbers were well exceeding 2^32... | JacobF | 2011-09-04 |
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| * | Initial sqlite3 maps. | JacobF | 2011-09-02 |
| | | | | | | | | | | * The map will reside in world/map.sqlite * It will load from the sectors folder but will not save there | ||
| * | Merge branch 'master' of ↵ | JacobF | 2011-09-02 |
| |\ | | | | | | | | | | /media/Field/Software/minetest-queatz/minetest-sqlite/.. into sqlite-map | ||
| * | | Update to SQLite 3.7.7.1 | JacobF | 2011-09-01 |
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* | | | Fix bug in posix file/directory removal wrapper, as pointed out by kahrl | Perttu Ahola | 2011-09-06 |
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* | | | Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵ | Perttu Ahola | 2011-09-06 |
| | | | | | | | | | | | | inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) | ||
* | | | allow specifying a fixed seed in the config file for generating the map ↵ | Kahrl | 2011-09-06 |
| | | | | | | | | | | | | (fixed_map_seed) | ||
* | | | Now SAOs will reflect changes to their temporary inventory object | JacobF | 2011-09-06 |
| | | | | | | | | | | | | | | | Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack | ||
* | | | Furnace was crashing stuff again | JacobF | 2011-09-02 |
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* | | | * Furnace would say it was overloaded when it had a non-cookable source | JacobF | 2011-09-01 |
| |/ |/| | | | | | | | * I didn't understand that expression last fix and now the furnace would burn fuel even when it had no source item. | ||
* | | If there was no source item in a furnace it would cause a segmentation fault. | JacobF | 2011-08-30 |
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* | Merge remote-tracking branch 'kahrl/dissector' | Perttu Ahola | 2011-08-30 |
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| * | dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h | Kahrl | 2011-08-25 |
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* | | Merge remote-tracking branch 'queatz/mmb10' | Perttu Ahola | 2011-08-30 |
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| * | | Middle mouse click will move 10 items around at a time. | JacobF | 2011-08-25 |
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* | | Merge remote-tracking branch 'queatz/furnace-is-not-blackhole' | Perttu Ahola | 2011-08-30 |
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| * | | Don't remove furnace if something is inside it. | JacobF | 2011-08-24 |
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* | | Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape' | Perttu Ahola | 2011-08-30 |
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| * | | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 |
| |/ | | | | | | | | | | | | | | | | | | | | | This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | ||
* | | Merge remote-tracking branch 'queatz/privs' | Perttu Ahola | 2011-08-30 |
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| * | | If a user doesn't have build rights, don't allow them to move items to and ↵ | JacobF | 2011-08-23 |
| |/ | | | | | | | from their inventory | ||
* / | The password box in the mainmenu is focused if there is already a name and ↵ | JacobF | 2011-08-23 |
|/ | | | | address filled in | ||
* | Lava is now better visible inside water. (a crappy hack) | Perttu Ahola | 2011-08-23 |
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* | Inventory transparency; very loosely based on sapier's commits. | Perttu Ahola | 2011-08-23 |
| | | | | | Also contains some commented-out code for testing out different looks in the future. | ||
* | if creative mode and player has no build privileges, cannot drop items. | Perttu Ahola | 2011-08-22 |
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* | Fixed water mesh generation acting weird next to sand | Perttu Ahola | 2011-08-22 |
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* | Fix byte count in serialization of "F1000" | Perttu Ahola | 2011-08-22 |
| | | | | | Some access violations and segfaults and strange behaviour might have been caused by this. | ||
* | Fixed some protocol comment errors in clientserver.h and elsewhere | Perttu Ahola | 2011-08-22 |
| | | | | | -- TOCLIENT_OBJECTDATA: peer ID field is missing -- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16 | ||
* | Hopefully fix 'dangling water' | Giuseppe Bilotta | 2011-08-22 |
| | | | | | If a block has (at least visible) liquids, the block below should also be flowed in. | ||
* | Possibly fixed the extremely rare PeerNotFound loop bug. | Perttu Ahola | 2011-08-22 |
| | | | | See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html | ||
* | Merge remote-tracking branch 'oblomov/me_cmd' | Perttu Ahola | 2011-08-22 |
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| * | Change way commands are displayed in chat window | Giuseppe Bilotta | 2011-08-22 |
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| * | Introduce hotkey for calling up a command window | Giuseppe Bilotta | 2011-08-22 |
| | | | | | | | | This is just a chat window with the / text pre-loaded. | ||
| * | Send KEY_END when (re)creating a text input | Giuseppe Bilotta | 2011-08-22 |
| | | | | | | | | | | This ensures that on creation and when resizing the cursor is at the end of the text rather than at the beginnig. | ||
| * | /me command | Giuseppe Bilotta | 2011-08-22 |
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| * | Server now supports replies without prefix | Giuseppe Bilotta | 2011-08-22 |
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| * | Defines for server command context flags | Giuseppe Bilotta | 2011-08-22 |
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| * | Remove distinction between /# and / commands | Giuseppe Bilotta | 2011-08-22 |
| | | | | | | | | | | | | | | No need to make the server command syntax more complicated than necessary. If the need ever arise, we'll find some other way to distinguish the client commands. Also, the /# syntax is deprecated and will be made obsolete in time. | ||
* | | Merge remote-tracking branch 'oblomov/new_input' | Perttu Ahola | 2011-08-22 |
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| * | Overhaul the input system | Giuseppe Bilotta | 2011-08-22 |
| | | | | | | | | | | This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc. | ||
| * | Fix typos in key names | Giuseppe Bilotta | 2011-08-22 |
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* | | Flowing lava updates lighting | Perttu Ahola | 2011-08-22 |
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