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Author
Age
...
*
Make the server status message customizable (#7357)
SmallJoker
2018-07-01
*
Android: Resize jump and sneak buttons' touch target (#7498)
Muhammad Rifqi Priyo Susanto
2018-06-30
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
Fix memory leaks in mod storage (#7500)
red-001
2018-06-30
*
Fix world deletion (#7494)
Vitaliy
2018-06-30
*
Fix a memleak before assertion in l_get_mod_storage
Loic Blot
2018-06-30
*
Fix mod channels crash (#7481)
red-001
2018-06-27
*
Fix small memory leaks in client. (#7492)
red-001
2018-06-27
*
Cavegen: Fix errors when getting biome outside mapchunk (#7480)
Paramat
2018-06-26
*
Update settings translations
SmallJoker
2018-06-26
*
Rename CSM flavours to restrictions
SmallJoker
2018-06-26
*
Fix buffer overrun in SRP (#7484)
red-001
2018-06-26
*
Fix MurmurHash implementation to really be unaligned (#7482)
sfan5
2018-06-26
*
Decoration API: Add lightweight ability to have complete coverage (#7456)
Paramat
2018-06-24
*
Fix rtt >= 0.0f assertion and free_move crash
SmallJoker
2018-06-24
*
Android: Use correct temporary path (#7463)
stujones11
2018-06-23
*
RTT fixes (#7428)
you
2018-06-23
*
Fix crash caused by Lua error during startup (#7473)
red-001
2018-06-22
*
Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)
sfan5
2018-06-22
*
Biome API: Fix absent water decorations and dust, in deep water (#7470)
Paramat
2018-06-21
*
Biome dust: Revert fix that added dust to mod structures (#7464)
Paramat
2018-06-19
*
Update to new ContentDB API
rubenwardy
2018-06-18
*
Provide Xorg/net wm process ID (#7445)
thoughtjigs
2018-06-17
*
Remove Server::m_ignore_map_edit_events (noop)
Loic Blot
2018-06-15
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
*
Fix the /shutdown command (#7431)
SmallJoker
2018-06-11
*
Fix narrow/utf8 difference in incoming/outcoming messages
number Zero
2018-06-10
*
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Paramat
2018-06-08
*
Stop autoforward on BACKWARD key-press (#7417)
tukkek
2018-06-06
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Set ENABLE_GETTEXT to TRUE by default (#7415)
Wuzzy
2018-06-05
*
Modernize lua read (part 1): C++ templating insurance (#7394)
Loïc Blot
2018-06-04
*
Biome dust placement: Improve comments, re-order some lines
Paramat
2018-06-04
*
Biomemap: Simplify code of recent commit (#7398)
Paramat
2018-06-02
*
Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)
Paramat
2018-06-02
*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
*
Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)
Paramat
2018-05-31
*
LINT fix
Loic Blot
2018-05-29
*
Rename some keys for clarity (#7384)
Wuzzy
2018-05-29
*
Add crossview support (#7361)
otdav33
2018-05-29
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
*
Print error when HOME is not set (#7376)
Midgard
2018-05-28
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
*
Fix a -Wcatch-value warning reported by GCC 8.1
Loïc Blot
2018-05-28
*
Remove a useless struct keyword for ObjectProperties
Loic Blot
2018-05-28
*
Formspec verification: Fix show_formspec inside callbacks (#7374)
SmallJoker
2018-05-26
*
Vein ore: Fix bug caused by changing perlinmap Y size (#7371)
Paramat
2018-05-24
*
Schematic decorations: Fix placement bug when centred and rotated (#7365)
Paramat
2018-05-24
*
Dungeons: Fix duplication of y limit parameters (#7359)
Paramat
2018-05-20
*
Fix missing ignore textures (#7326)
you
2018-05-20
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