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Author
Age
*
nodedef: Delete two unused method definitions (#7288)
Kuma_jjw
2018-04-30
*
Global new() or grab() to be managed in constuctor only (#7235 partial) (#7236)
JDCodeIt
2018-04-30
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
*
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-04-30
*
Mapgen caves: Re-order generation to fix cavern bug
Paramat
2018-04-29
*
Biome-defined cave liquids: Use faster biome calculation
paramat
2018-04-26
*
Biome-defined dungeon nodes: Use faster biome calculation
paramat
2018-04-26
*
Dungeons: Mostly fix missing stair nodes
Paramat
2018-04-25
*
Mgvalleys: Code cleanup
Paramat
2018-04-24
*
Move ASCII art to std::cerr, to remove it from logs
rubenwardy
2018-04-23
*
Formspecs: Allow setting alpha value for the box[] element
Thomas--S
2018-04-23
*
Mgvalleys: Use shared tunnel / cavern code instead of internal
Paramat
2018-04-21
*
Cave liquids: Use a more precise point for calculating biome
Paramat
2018-04-21
*
Fix i386 bit build at OpenBSD (#7259)
mazocomp
2018-04-21
*
Node resolver: Make error on fallback optional, disable for mapgen aliases
Paramat
2018-04-20
*
Add online content repository
rubenwardy
2018-04-19
*
Fix wrong channel number representation in logs (#7205)
SmallJoker
2018-04-18
*
PlayerSettings struct for player movement code (#7243)
Ben Deutsch
2018-04-18
*
Android: Modify touch screen GUI's buttons (#7240)
Muhammad Rifqi Priyo Susanto
2018-04-18
*
Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)
Paramat
2018-04-17
*
FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)
Paramat
2018-04-15
*
Android: Replace movement buttons with joystick (#7126)
Muhammad Rifqi Priyo Susanto
2018-04-10
*
Fix segfault caused by wrong wgettext()
sfan5
2018-04-09
*
Fix for translating empty strings
minduser00
2018-04-09
*
upright_sprite: Fix texture position for players
SmallJoker
2018-04-09
*
Sun colour: Undo colour change. Remove double assignment (#7227)
Paramat
2018-04-09
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
*
Fix SAOM (#7200)
Vitaliy
2018-04-06
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
*
Mgcarpathian: Fix spawn level calculation (#7212)
Paramat
2018-04-06
*
Mgcarpathian: Remove insignificant 'base' noise variation (#7209)
Paramat
2018-04-05
*
Zoom adjustDist(): Improve variable name (#7208)
Paramat
2018-04-05
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
*
[clang-tidy] Promote some performance-* as a coding error (#7194)
Loïc Blot
2018-04-04
*
Huge LBM lookup performance improvement on mapblock loading (#7195)
Loïc Blot
2018-04-04
*
Fix 5 issues reported by PVS studio
Loic Blot
2018-04-04
*
Fix last performance-type-promotion-in-math-fn problems
Loic Blot
2018-04-04
*
Optimize a little bit isBlockInSight, adjustDist & collisions (#7193)
Loïc Blot
2018-04-04
*
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
*
Fix more clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
*
Fix various clang-tidy reported performance-type-promotion-in-math-fn
Loïc Blot
2018-04-03
*
Selected ItemStack: Reduce black magic (#6520)
SmallJoker
2018-04-03
*
Optimize entity-entity collision (#6587)
Vitaliy
2018-04-03
*
Fix many issues reported by clang-tidy (#7189)
Loïc Blot
2018-04-02
*
'fix' LINT, use InventoryLocation==
SmallJoker
2018-04-02
*
Run callback in IDropAction, refactor function arguments
SmallJoker
2018-04-02
*
Add player inventory callbacks
SmallJoker
2018-04-02
*
Formspecs: Use mouse wheel to pick up and deposit single items
you
2018-04-02
*
LINT: add clang-tidy step (#6295)
Loïc Blot
2018-04-01
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
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