summaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-29
|
* Tune the tool speed thingPerttu Ahola2011-11-29
|
* New kind of tool speed and wear calculation thingyPerttu Ahola2011-11-29
|
* Clean headers a bitPerttu Ahola2011-11-29
|
* Allocate MapBlock::m_node_metadata on heap to allow less header bloatPerttu Ahola2011-11-29
|
* Generic NodeMetadata text inputPerttu Ahola2011-11-29
|
* Generalize selection boxesPerttu Ahola2011-11-29
|
* Set the BS constant to be floating-point; this removes the need for floating ↵Perttu Ahola2011-11-29
| | | | point numbers when dividing it
* Clean code and modify comments in mapnode_contentfeatures.hPerttu Ahola2011-11-29
|
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
|
* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-29
|
* Handle undefined objects betterPerttu Ahola2011-11-29
|
* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-29
|
* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-29
|
* ServerRemotePlayer implements ServerActiveObjectPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-29
|
* random scripting work-in-progressPerttu Ahola2011-11-29
|
* Scripting WIPPerttu Ahola2011-11-29
|
* Move images to data/textures and fix some path stuff; hope that installation ↵Perttu Ahola2011-11-29
| | | | still works
* Make it actually buildPerttu Ahola2011-11-29
|
* Add LuaPerttu Ahola2011-11-29
|
* Better spawn position finding and checkingPerttu Ahola2011-11-13
|
* Fix water-glass and water-lava surfacesPerttu Ahola2011-11-08
|
* Reset block usage timer on client only if it is very probably drawnPerttu Ahola2011-11-08
|
* Make Connection::Receive return the data via a SharedBuffer reference, so ↵Kahrl2011-11-07
| | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
* utility.h: Change Buffer's interface to be more compatible with ↵Kahrl2011-11-07
| | | | SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
* Add new Connection test in test.cpp in case needed in the future (commented ↵Perttu Ahola2011-11-07
| | | | out), improve comments in test.cpp a bit
* Infinite packet flood test for debugging the new network layerPerttu Ahola2011-11-07
|
* Command-line signal handling for WindowsConstantin Wenger2011-11-06
|
* Make water invisible next to underwater glassPerttu Ahola2011-11-05
|
* Add option to set water opaque (mainly for stylistic choice)Perttu Ahola2011-11-03
|
* Fix flowing liquid spacing; water and lava next to each other will glitch a ↵Perttu Ahola2011-11-03
| | | | bit but it isn't as bad as this was
* Make CONTENT_IGNORE to not block the view when occlusion cullingPerttu Ahola2011-11-03
|
* Disable mipmapping because it is sometimes uglyPerttu Ahola2011-11-03
|
* Possible fix to bases of islands/hills getting culled out too earlyPerttu Ahola2011-11-03
|
* Tune occlusion culling a bit morePerttu Ahola2011-11-03
|
* Tune occlusion culling a bitPerttu Ahola2011-11-03
|
* Very simple occlusion cullingPerttu Ahola2011-11-03
|
* occlusion culling fix, a little reshaping of map rendering for more useful ↵Perttu Ahola2011-11-02
| | | | profiler output and dynamic profiler text size
* Remove trailing / or \ in path_userdata (probably fixes world deletion on ↵Perttu Ahola2011-11-02
| | | | Windows)
* Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ↵Perttu Ahola2011-11-02
| | | | to enable_3d_clouds)
* Fix an obvious bug in utility.hPerttu Ahola2011-11-01
|