| Commit message (Collapse) | Author | Age |
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
IRespawnInitiator and InventoryActions are abstract classes, but they
were missing a virtual destructor. Define it, even if it does nothing
and its absence most likely makes no difference other tha causing
warnings during compile.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
|
| |
|
|
|
|
| |
falling back on stat().
|
| |
|
| |
|
| |
|
|
|
|
| |
too (necessary for eg. crafting)
|
|
|
|
| |
lua definition table
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
|
|
|
|
| |
wrong password
|
| |
|
| |
|
| |
|
| |
|