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*
Fix serializing of signed numbers in serializeStructToString
ShadowNinja
2014-03-21
*
Normal maps generation on the fly.
RealBadAngel
2014-03-21
*
Add more informative error messages for inventory and item method errors
ShadowNinja
2014-03-15
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
*
Make serializeStructToString use an ostringstream
ShadowNinja
2014-03-15
*
Fix sound not being played at the correct place.
Novatux
2014-03-15
*
Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2014-03-15
*
Revert "Use fixed-width format specifiers in serializeStructToString"
ShadowNinja
2014-03-14
*
Use fixed-width format specifiers in serializeStructToString
ShadowNinja
2014-03-13
*
Fix game pause in singleplayer
BlockMen
2014-03-13
*
Fix special characters in pause and message menu
BlockMen
2014-03-13
*
Replace usage of long long with u64/s64
ShadowNinja
2014-03-12
*
Pass arguments by reference
Selat
2014-03-12
*
Remove goto from Environment::removePlayer
Selat
2014-03-12
*
Fix generating winresource.o with build dir != source dir
Sfan5
2014-03-11
*
Correct misleading detached inventory error message
Ciaran Gultnieks
2014-03-09
*
Update ABM object counts when triggers add objects
Ciaran Gultnieks
2014-03-09
*
Fix race condition on exit to menu
sapier
2014-03-09
*
Update set_mapgen_params and set_gen_notify Lua API to use new flag format
kwolekr
2014-03-08
*
Stop wasting time in abm - performance improvement
Ciaran Gultnieks
2014-03-06
*
Replace pause and message menu by formspec ones
sapier
2014-03-05
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
*
Improved win32 file version information
sapier
2014-03-02
*
Fix for unloaded but active block problem
Ciaran Gultnieks
2014-03-02
*
Remove "Server -!- " prefix from player messages
ShadowNinja
2014-02-27
*
Fix MSVC build
BlockMen
2014-02-26
*
Fix test for broken LuaJIT versions, solves #1152
Sfan5
2014-02-23
*
Fix g_settings not being included
Sfan5
2014-02-16
*
Fix broken cross-compiling
Sfan5
2014-02-16
*
Schematic: Add force_placement parameter to minetest.place_structure API
kwolekr
2014-02-15
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Accept any error response code for missing index.mth
Kahrl
2014-02-15
*
Add check to avoid usage of broken LuaJIT < 2.0.0beta8
sapier
2014-02-13
*
Fix possible missing unlock of env_lock
sapier
2014-02-12
*
ServerEnvironment: Remove direct dependency on EmergeManager
kwolekr
2014-02-09
*
Define strlcpy on platforms that do not have it
kwolekr
2014-02-09
*
Add capability to read table flag fields from Lua API
kwolekr
2014-02-09
*
Tune block emerge and sending parameters to more aggressive values
kwolekr
2014-02-08
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Remove lots of dead code
sapier
2014-02-07
*
Fix invalid check for fread error on extracting zip
sapier
2014-02-07
*
Fix memory leak in database migration
Selat
2014-02-07
*
Add missing header
BlockMen
2014-02-06
*
Add the option to bind to a specific address
ShadowNinja
2014-02-05
*
Remove blank default values for emergequeue_limit_* settings
kwolekr
2014-02-05
*
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-05
*
Fix another heap-use-after-free in pause menu.
Ilya Zhuravlev
2014-02-04
*
Fix unexpected preprocessor directive in gettext.cpp
Ilya Zhuravlev
2014-02-04
*
Fix settings to honor numeric conversion errors
sapier
2014-02-04
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