Commit message (Collapse) | Author | Age | |
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* | Fix real keyboard movements on touchscreen devices | Maksim | 2020-06-09 |
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* | Hide tooltip after ETIE_LEFT_UP (for touch control) | MoNTE48 | 2020-06-09 |
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* | Reset touching_ground when in free_move | sfan5 | 2020-06-07 |
| | | | | This corrects local player animation after enabling fly while standing on ground. | ||
* | Fix Lua panic when error() message is not a string | Paul Ouellette | 2020-06-07 |
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* | Recalculate mesh normals for CAOs (#10000) | Danila Shutov | 2020-06-07 |
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* | GenericCAO: Fix glow not working since a08d18a | SmallJoker | 2020-06-07 |
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* | Restore visual_scale support for nodeboxes (and allfaces) (#9906) | Vitaliy | 2020-06-06 |
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* | Add HTTP API to main menu (#9998) | rubenwardy | 2020-06-06 |
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* | Fix HUD scaling (#9721) | Maksim | 2020-06-05 |
| | | | This resolves HUD scaling issues on Android and desktops with custom DPI settings. | ||
* | TestBan: Clean up properly after completing test (#9994) | ANAND | 2020-06-05 |
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* | Move shared parameters sending to UnitSAO (#9968) | SmallJoker | 2020-06-04 |
| | | | | | | Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0) | ||
* | Fix autoscale_mode segfault if tile doesn't have texture | sfan5 | 2020-06-01 |
| | | | | closes #9965 | ||
* | Lua API: Log incorrect parameter types as error (#9954) | SmallJoker | 2020-06-01 |
| | | | | | Incorrect parameter types are logged as errors, taking coercion into account. This is a workaround to ensure mod compatibility. Duplicate warnings are ignored per server instance. | ||
* | ContentCAO: Update light of all attached entities (#9975) | SmallJoker | 2020-06-01 |
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* | imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896) | Hugues Ross | 2020-06-01 |
| | | | Fixes GUI scaling filters applied on animated images and 9slice backgrounds. | ||
* | Clean up CAO nametag handling and remove deprecated AO_CMD | sfan5 | 2020-05-29 |
| | | | | | AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in 9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14) | ||
* | content_cao: Do not expire visuals when not necessary | sfan5 | 2020-05-29 |
| | | | | fixes #6572 | ||
* | Add disable_jump check for the player's feet | MoNTE48 | 2020-05-29 |
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* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 |
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* | Fix liquids refusing to flow in X+ or Z+ in some cases (#9874) | sfan5 | 2020-05-26 |
| | | | | | Applies when a different: - falling liquid is neighboring - liquid is below | ||
* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 |
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* | L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931) | Paramat | 2020-05-25 |
| | | | | | | | | | | | | | | Games often and increasingly do not use this mapgen alias, as it is only required for Mapgen V6. Such games were triggering the recently added error message. Even if this mapgen alias was defined, dirt nodes placed under a wide trunk were inconsistent with biomes that do not use dirt surface nodes. Place trunk nodes below a wide trunk instead of 'mapgen_dirt'. On sloping ground, the trunk then extends down to the surface, instead of the surface rising up to meet the trunk. This looks more natural and does not alter the terrain. | ||
* | Silence GCC warning in mapblock_mesh | SmallJoker | 2020-05-25 |
| | | | | | Fixes following warning: warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized] | ||
* | Fix build on FreeBSD, broken since open_url | rubenwardy | 2020-05-24 |
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* | Add chat_font_size setting (#9736) | SmallJoker | 2020-05-24 |
| | | | Default font sizes are used when the setting value is 0 or below (clamped by Settings). | ||
* | Fix two bugs in content_cao | sfan5 | 2020-05-24 |
| | | | | fixes #9889 (backface_culling with visual = "cube") fixes #9916 (crash with visual = "upright_sprite") | ||
* | Fix constant re-queueing of emerges that will always be unsuccessful | sfan5 | 2020-05-24 |
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* | Fix documentation of emergequeue_limit settings | sfan5 | 2020-05-24 |
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* | Optimize particlespawner sending by not sending to distant players | sfan5 | 2020-05-23 |
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* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
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* | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | 2020-05-23 |
| | | | | | | Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1 | ||
* | Modernize include guards and add missing ones (#9898) | Awkor | 2020-05-23 |
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* | Check for valid base64 before decoding (#9904) | Lejo1 | 2020-05-22 |
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* | MacOS: Fix environ not being found | SmallJoker | 2020-05-22 |
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* | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | 2020-05-22 |
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* | Cache liquid alternative IDs (#8053) | Vitaliy | 2020-05-20 |
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* | Allow more than 255 biomes, document new maximum (#9855) | Paramat | 2020-05-20 |
| | | | | Change biomemap data type from u8 to u16. New technical (not practical) maximum is 65535 biomes. | ||
* | Stop wasting memory on identical textures when texture filtering is disabled | sfan5 | 2020-05-20 |
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* | CSM: Fix crashing minetest.get_item_def() | sfan5 | 2020-05-20 |
| | | | | fixes #9884 | ||
* | Rework functionality of leveled nodes (#9852) | Wuzzy | 2020-05-19 |
| | | | | Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | ||
* | Add ability to scale HUD text (#9814) | LoneWolfHT | 2020-05-19 |
| | | | Add 'size' property to HUD text elements that is used for relative font size calculations. | ||
* | Add missing sao->isGone() checks | sfan5 | 2020-05-18 |
| | | | | fixes #9883 | ||
* | content_mapblock: Move static initialization out of functions | sfan5 | 2020-05-17 |
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* | Client: Add sum and average to packetcounter | sfan5 | 2020-05-17 |
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* | Add core.open_url() to main menu API (#8592) | rubenwardy | 2020-05-17 |
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* | Make automatic_rotate relative, allow setting rotation (#8468) | ANAND | 2020-05-16 |
| | | | | | | | | | automatic_rotate does not make sense if it is absolute. Make it relative. To avoid bouncing, set_rotation did not update the client when automatic_rotate was set. That's no longer necessary because the new spinning method applies the rotation on top of the current one, and the updates are necessary for set_rotation to actually transform the object. Co-authored-by: ANAND <ClobberXD@gmail.com> Co-authored-by: Pedro Gimeno <pgimeno@users.noreply.notabug.org> | ||
* | Log protocol ver on mismatched client connect too | sfan5 | 2020-05-16 |
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* | Add new Mapgen V7 floatland implementation (#9296) | Paramat | 2020-05-14 |
| | | | | | | | | | | | | Floatland structure is vertically-compressed 3D noise. Uses a lacunarity of 1.618 (the golden ratio) for high quality noise. Floatlands appear between user-settable Y limits, with smooth tapering at each limit. Simple user-settable density adjustment. Shadow propagation is disabled in and just below floatlands, no shadows are cast on the world surface. Can be reconfigured to create a solid upper world layer between the Y limits, lakes/seas can be optionally added to this. | ||
* | network: Replace a fatal_error with just error logging | sfan5 | 2020-05-14 |
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* | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 | 2020-05-14 |
| | | | closes #9857 |