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Author
Age
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
*
improved player fall damage detection
Perttu Ahola
2011-06-26
*
added and commented out some debug output
Perttu Ahola
2011-06-26
*
even more code refactoring
Perttu Ahola
2011-06-26
*
more reorganizing of map code
Perttu Ahola
2011-06-26
*
cleaned map stuff
Perttu Ahola
2011-06-26
*
moved mapgen stuff around abit
Perttu Ahola
2011-06-25
*
moved map generator to separate source files
Perttu Ahola
2011-06-25
*
mapgen stuff
Perttu Ahola
2011-06-25
*
added correct data to new images, added comments in main.cpp
Perttu Ahola
2011-06-25
*
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
*
disabled farmesh in default settings
Perttu Ahola
2011-06-23
*
fixed servermain.cpp lacking filesys.h
Perttu Ahola
2011-06-22
*
path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2011-06-20
*
moved the mac include in porting.cpp out of namespace
Perttu Ahola
2011-06-20
*
fixed a segfault in case of wrong input from network on the server (reported ...
Perttu Ahola
2011-06-19
*
Modified the mesh update thread's sleep time to speed it up (it was way too h...
Perttu Ahola
2011-06-18
*
Documentation update
Perttu Ahola
2011-06-18
*
Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
2011-06-18
*
Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
*
comment update
Perttu Ahola
2011-06-18
*
farmesh render range is now dynamic
Perttu Ahola
2011-06-18
*
fixed tree placement in farmesh
Perttu Ahola
2011-06-18
*
farmesh is now usable.
Perttu Ahola
2011-06-18
*
modified health bar a bit
Perttu Ahola
2011-06-18
*
enabled word wrap in chat
Perttu Ahola
2011-06-18
*
fixed wrong furnace menu layout
Perttu Ahola
2011-06-18
*
merged Mac OSX build fix from minetest-delta
Perttu Ahola
2011-06-18
*
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
*
separated inventory-related game content to content_inventory.{h,cpp}
Perttu Ahola
2011-06-18
*
forgot to add mapblock_nodemod.h
Perttu Ahola
2011-06-18
*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
*
modified iron amount a bit
Perttu Ahola
2011-06-17
*
Updated comments
Perttu Ahola
2011-06-17
*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...
Perttu Ahola
2011-06-16
*
Probably fixed the single-MapBlock generator using 1 block lower water height...
Perttu Ahola
2011-06-16
*
Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
*
...and the map part of that
Perttu Ahola
2011-06-05
*
made server to send map seed for testing
Perttu Ahola
2011-06-05
*
updated comment in main.cpp
Perttu Ahola
2011-06-05
*
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
*
Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-06-05
*
documentation update (mapformat.txt mainly)
Perttu Ahola
2011-06-04
*
removed a debug print that would flood a lot in some kind of a timeout
Perttu Ahola
2011-06-02
*
In a globally installed build, debug.txt is now placed in userdata directory....
Perttu Ahola
2011-06-02
*
added -Wno-unused-but-set-variable to debug build
Perttu Ahola
2011-06-02
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