aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* made old build system to work too. the cmake one doesn't make working ↵Perttu Ahola2011-01-18
| | | | | | | binaries for some computers. --HG-- rename : src/config.h.in => src/cmake_config.h.in
* now it works!Perttu Ahola2011-01-18
|
* tinkeringPerttu Ahola2011-01-18
|
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
|
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
|
* configuration updates; making to build on msvcPerttu Ahola2011-01-17
|
* .Perttu Ahola2011-01-17
|
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
|
* old water removed, some fixes here and therePerttu Ahola2011-01-17
|
* commit before messing with waterPerttu Ahola2011-01-17
|
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
|
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
|
* backing up working heightmap.{h,cpp}Perttu Ahola2011-01-15
|
* generate-time lighting optimizationPerttu Ahola2011-01-15
|
* just backuppin' a working mapblock.cppPerttu Ahola2011-01-15
|
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
|
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-15
|
* fixed data path in porting.cpp for normal linux builds to get data from ↵Perttu Ahola2011-01-10
| | | | /binary/dir/../share/APPNAME
* random build system tweakingPerttu Ahola2011-01-09
|
* Mainly small build system fixesPerttu Ahola2011-01-09
|
* Lots of small stuffPerttu Ahola2011-01-08
|
* continued.Perttu Ahola2011-01-08
|
* Fixed (maybe) segfault if font is not foundPerttu Ahola2011-01-08
|
* more linker parametersPerttu Ahola2011-01-08
|
* Fixed some missing linking to librariesPerttu Ahola2011-01-08
|
* doc updates; CMake works reasonably well now.Perttu Ahola2011-01-08
|
* forgot config.h.inPerttu Ahola2011-01-08
|
* CMake stuff works now on linux and windows... and should be possible to make ↵Perttu Ahola2011-01-08
| | | | to work on OS X.
* Made dungeons a bit rarerPerttu Ahola2011-01-08
|
* CMake working on Linux (not on windows)Perttu Ahola2011-01-08
| | | | | --HG-- rename : Makefile => Makefile.bak
* Fixed dedicated server buildPerttu Ahola2011-01-07
|
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
|
* removing unused code and commentsPerttu Ahola2011-01-07
|
* updated main.cpp TODO commentsPerttu Ahola2011-01-07
|
* removed Client::isFetchingBlocksPerttu Ahola2011-01-07
|
* removed boost support from filesys.cpp; default to posixPerttu Ahola2011-01-07
|
* possibly fixed broken crack textures on some machinesPerttu Ahola2010-12-29
|
* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-29
|
* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-29
|
* oops, forgot some test code inPerttu Ahola2010-12-27
|
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
|
* better grass generation (integration to sunlight propagation algorithms)Perttu Ahola2010-12-26
|
* working goodPerttu Ahola2010-12-26
|
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
|
* new viewing range updater algorithmPerttu Ahola2010-12-26
|
* main.cpp before viewing range stuff redoingPerttu Ahola2010-12-25
|
* some... stuff. dunno. 8-)Perttu Ahola2010-12-25
|
* better cavesPerttu Ahola2010-12-25
|
* tinkering aroundPerttu Ahola2010-12-25
|
* missing filesPerttu Ahola2010-12-25
|