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Commit message (
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Author
Age
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Improved server commands and added player permissions.
Ciaran Gultnieks
2011-05-16
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fixed an "unused variable" warning
Perttu Ahola
2011-05-15
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added missing #ifndef KEYCODE_HEADER to keycode.h
Perttu Ahola
2011-05-15
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removed a leftover debug print
Perttu Ahola
2011-05-14
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removed unnecessary comment
Perttu Ahola
2011-05-14
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Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
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merged CiaranG's changes: the glass block
Perttu Ahola
2011-05-09
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Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
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Removed a single outdated comment in client.cpp
Perttu Ahola
2011-05-09
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Fixed viewing range stuff a bit (now it works better with very low ranges)
Perttu Ahola
2011-05-06
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Fixed a temporary solution of server shutting down to an assert(0) when a too...
Perttu Ahola
2011-05-03
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Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
Perttu Ahola
2011-05-03
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comment update
Perttu Ahola
2011-05-03
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random comment updates
Perttu Ahola
2011-04-30
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added cobblestone to the texture atlas
Perttu Ahola
2011-04-29
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made proper skyboxes for dawn/evening and night
Perttu Ahola
2011-04-29
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Tweaked clouds a bit
Perttu Ahola
2011-04-29
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added simple skybox
Perttu Ahola
2011-04-29
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added clouds
Perttu Ahola
2011-04-29
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-29
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Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-27
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forgot to change one thing back
Perttu Ahola
2011-04-26
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tested out and commented out some new stuff for the terrain generator, to be ...
Perttu Ahola
2011-04-26
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A small fix to unnecessary saving of map metadata
Perttu Ahola
2011-04-26
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Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
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Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-25
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Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
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fix to the previous commit
Perttu Ahola
2011-04-25
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server to print version in chat
Perttu Ahola
2011-04-25
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Tuned polygon generation to sort the triangles for nicer gradients
Perttu Ahola
2011-04-24
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...Now the tesselation should actually work
Perttu Ahola
2011-04-24
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Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
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updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
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cleaned the smooth lighting code a bit
Perttu Ahola
2011-04-24
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disable tiling of textures only if smooth lighting is used
Perttu Ahola
2011-04-24
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Added a setting for disabling smooth lighting. Updated changelog.
Perttu Ahola
2011-04-24
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Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...
Perttu Ahola
2011-04-24
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Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
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fix to the previous commit
Perttu Ahola
2011-04-23
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tuned error reporting a bit
Perttu Ahola
2011-04-23
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port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
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Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
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cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
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fixed flowing water lighting when it is below a solid block
Perttu Ahola
2011-04-23
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Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
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Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
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set client to not show hp if server doesn't support it
Perttu Ahola
2011-04-21
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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item drop multiplication fix
Perttu Ahola
2011-04-19
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Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-15
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