Commit message (Collapse) | Author | Age | |
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* | Fix compiler warning about sign comparison | est31 | 2015-05-13 |
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* | Build and link gmp correctly on MSVC | SmallJoker | 2015-05-12 |
| | | | | Also optimize json's library | ||
* | is_player() is no player-only function | est31 | 2015-05-12 |
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* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
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* | Make early protocol auth mechanism generic, and add SRP | est31 | 2015-05-11 |
| | | | | | | | Adds everything needed for SRP (and everything works too), but still deactivated, as protocol v25 init packets aren't final yet. Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25 inside networkprotocol.h. | ||
* | Add LibGMP | est31 | 2015-05-11 |
| | | | | Uses system provided libgmp if found, if not it falls back to mini-gmp. | ||
* | Change lower limit of display_gamma to 1.0 (linear light) | Craig Robbins | 2015-05-11 |
| | | | | Now matches function comment | ||
* | Schematics: Add per-node force placement option | kwolekr | 2015-05-09 |
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* | Fix typo in WieldMesh::setItem() | kwolekr | 2015-05-08 |
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* | Ensure that Map::findNodesWithMetadata() reports nodes strictly within the ↵ | kwolekr | 2015-05-08 |
| | | | | node-granular area | ||
* | Replace Wieldmesh::setItem assertion that could be triggered by the server ↵ | kwolekr | 2015-05-08 |
| | | | | with an error | ||
* | Fix release build warning | est31 | 2015-05-08 |
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* | Fix compilation for non-client builds, and fix signed comparison warning | kwolekr | 2015-05-08 |
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* | Tests: Add schematic unittests | kwolekr | 2015-05-08 |
| | | | | | Improve schematic file-saving interface Add ability to create temporary test files | ||
* | Gracefully handle PacketErrors | est31 | 2015-05-08 |
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* | Fix missing Y component assignment in check_v3f | kwolekr | 2015-05-08 |
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* | Remove duplicate lua_getfield() in c_converter.cpp | Kevin Ott | 2015-05-07 |
| | | | | Fixes #2678 | ||
* | Schematics: Add indent-with-space option for schematic Lua table serialization | kwolekr | 2015-05-07 |
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* | NodeResolver: Remove NodeResolveMethod | kwolekr | 2015-05-07 |
| | | | | This simplifies NodeResolver logic and makes some interfaces cleaner. | ||
* | Fix connection speed unit names | ShadowNinja | 2015-05-06 |
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* | Fix error messages for type-checking Lua reading functions | ShadowNinja | 2015-05-06 |
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* | Improve Redis error messages | ShadowNinja | 2015-05-06 |
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* | Fix build on Debian broken by b45df9d (missing include, somehow?) | kwolekr | 2015-05-05 |
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* | NodeDefManager: Improve const-correctness of interfaces | kwolekr | 2015-05-05 |
| | | | | | | - Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize | ||
* | Add core.find_nodes_with_meta() script API | kwolekr | 2015-05-05 |
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* | Tests: Add NodeResolver unittests | kwolekr | 2015-05-05 |
| | | | | | | Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions | ||
* | Make Git version detection use VERSION_STRING instead of tags | ShadowNinja | 2015-05-05 |
| | | | | | | | | | | This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash. | ||
* | Fix GCC compiler warning | ShadowNinja | 2015-05-04 |
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* | Stop NetworkPacket methods from producing bloated packets | Jay Arndt | 2015-05-05 |
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* | Cache enable_3d_clouds flag | est31 | 2015-05-04 |
| | | | | Small improvement on clouds rendering performance | ||
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
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* | Add a check for animation when getting an extruded mesh | Kevin Ott | 2015-05-04 |
| | | | | Fixes issue #2667 | ||
* | Fix pathfinder to produce more useful paths | obneq | 2015-05-03 |
| | | | | | - Fix unintended negation of condition - Remove line_of_sight 'optimization' | ||
* | Tests: Add ObjDef unittests | kwolekr | 2015-05-03 |
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* | ObjDefManager: Set replacement object's handle info after calling set() | kwolekr | 2015-05-03 |
| | | | | | Make gamedef optional when constructing an ObjDefManager Add note about object ownership | ||
* | RotateAlongYAxis: For facedir case, return if param2 >= 4 | paramat | 2015-05-03 |
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* | Fix several MSVC issues numeric.h | SmallJoker | 2015-05-01 |
| | | | | | -> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library | ||
* | Fix MSVC compatibility | kwolekr | 2015-04-29 |
| | | | | | | Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests | ||
* | Tests: Add random unittests | kwolekr | 2015-04-29 |
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* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 |
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* | Revert "Only lowercase project name at compile time" | sfan5 | 2015-04-27 |
| | | | | This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097. | ||
* | Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers | kwolekr | 2015-04-27 |
| | | | | | This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution. | ||
* | Replace PRNG assertions with PrngException | kwolekr | 2015-04-27 |
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* | Remove craftdef serialisation | est31 | 2015-04-26 |
| | | | | | It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7. | ||
* | Craftdef refactor | est31 | 2015-04-26 |
| | | | | | Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators. | ||
* | Tests: Modularize unit testing | kwolekr | 2015-04-26 |
| | | | | | | Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code | ||
* | Fix fast leaves with texture_clean_transparent enabled. | Aaron Suen | 2015-04-26 |
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* | Fix player pitch and yaw not being set properly | Kevin Ott | 2015-04-26 |
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* | Remove unused variable Client::m_active_blocks | nerzhul | 2015-04-24 |
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* | DecoSchematic: Fix missing trees in rough terrain | paramat | 2015-04-23 |
| | | | | | | Move place_on check to before place_center_x/y/z displacement of p Reduce displacement of p by place_center_x/y/z flags to correctly position schematics |