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Commit message (
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Author
Age
*
Fix some warnings and other minor details
kwolekr
2013-09-16
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
*
Use cached "weather" setting
proller
2013-09-17
*
Fog depend on humidity
proller
2013-09-17
*
Add configurable PRAGMA synchronous =
proller
2013-09-17
*
Always use builtin JThread library
kwolekr
2013-09-15
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
Fix hotbar padding at bottom
BlockMen
2013-09-10
*
Add offset to automatic_face_movement_dir
PilzAdam
2013-09-10
*
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
*
Add Settings interface for Lua
PilzAdam
2013-09-10
*
Handle --migrate even when compiled without leveldb support
Kahrl
2013-09-10
*
Remove assert warning in leveldb wonderland
Kahrl
2013-09-10
*
Fix loading leveldb worlds
Kahrl
2013-09-10
*
Fix broken build due to missing mapsector.h include
Kahrl
2013-09-10
*
Add license headers and remove useless includes
Kahrl
2013-09-10
*
Use system-wide LevelDB instead of bundled one
Sfan5
2013-09-09
*
Make --migrate update world.mt too
Sfan5
2013-09-09
*
Add note about --migrate only working with minetestserver or --server
Sfan5
2013-09-09
*
Fix 'Unknown map backend' error when using Configure menu right after creatin...
Sfan5
2013-09-09
*
Use STL containers instead of irr::core::list
Sfan5
2013-09-09
*
Add message that LevelDB is not supported on Windows
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
*
Standardized method of getting node info in dungeon mapgen.
0gb.us
2013-09-06
*
Fix selectionbox not honoring anaglyph mode 3d distortion
sapier
2013-09-05
*
Fix crash on lua exception
sapier
2013-09-05
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Fix remnants of s32 enable_shaders
Kahrl
2013-09-04
*
Fix enable_fog = false not having any effect when shaders are enabled
Kahrl
2013-09-03
*
Server::ProcessData(): call getBanName once instead of twice (#639)
Ilya
2013-09-03
*
Add minetest.parse_json, engine.parse_json
Kahrl
2013-09-02
*
Use wstring for vertlabels
PilzAdam
2013-08-31
*
Fix bug in pathfinder causing endless loop in some situations
sapier
2013-08-31
*
Normalized heat and adjusted humidity
proller
2013-08-30
*
Add support for using textures in hotbar
BlockMen
2013-08-25
*
Fix aliases not working in shapeless crafting recipes
Kahrl
2013-08-25
*
Add a setting for HighPrecisionFPU (fixes #763).
Ilya Zhuravlev
2013-08-25
*
Fix umlauts/special character issue in lua gettext
BlockMen
2013-08-19
*
Fix gettext for tabs (windows)
BlockMen
2013-08-19
*
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-19
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
*
Reenable image scaling in formspecs
BlockMen
2013-08-18
*
Add translation for main menu
sapier
2013-08-17
*
Send player damage to all clients and apply [brighten
PilzAdam
2013-08-17
*
Diagonal liquid animation
Kahrl
2013-08-17
*
Use errorstream instead of std::cout in pathfinder.cpp
PilzAdam
2013-08-16
*
Remove debug output
PilzAdam
2013-08-16
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