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* added and commented out some debug outputPerttu Ahola2011-06-26
* even more code refactoringPerttu Ahola2011-06-26
* more reorganizing of map codePerttu Ahola2011-06-26
* cleaned map stuffPerttu Ahola2011-06-26
* moved mapgen stuff around abitPerttu Ahola2011-06-25
* moved map generator to separate source filesPerttu Ahola2011-06-25
* mapgen stuffPerttu Ahola2011-06-25
* added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* disabled farmesh in default settingsPerttu Ahola2011-06-23
* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
* moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-20
* fixed a segfault in case of wrong input from network on the server (reported ...Perttu Ahola2011-06-19
* Modified the mesh update thread's sleep time to speed it up (it was way too h...Perttu Ahola2011-06-18
* Documentation updatePerttu Ahola2011-06-18
* Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-18
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
* comment updatePerttu Ahola2011-06-18
* farmesh render range is now dynamicPerttu Ahola2011-06-18
* fixed tree placement in farmeshPerttu Ahola2011-06-18
* farmesh is now usable.Perttu Ahola2011-06-18
* modified health bar a bitPerttu Ahola2011-06-18
* enabled word wrap in chatPerttu Ahola2011-06-18
* fixed wrong furnace menu layoutPerttu Ahola2011-06-18
* merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* modified iron amount a bitPerttu Ahola2011-06-17
* Updated commentsPerttu Ahola2011-06-17
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...Perttu Ahola2011-06-16
* Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola2011-06-16
* Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* ...and the map part of thatPerttu Ahola2011-06-05
* made server to send map seed for testingPerttu Ahola2011-06-05
* updated comment in main.cppPerttu Ahola2011-06-05
* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
* removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
* In a globally installed build, debug.txt is now placed in userdata directory....Perttu Ahola2011-06-02
* added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
* Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind o...Perttu Ahola2011-06-02
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| * Slightly better texture coordinates for fencesCiaran Gultnieks2011-05-31