Commit message (Collapse) | Author | Age | |
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* | Formspecs: volume and key settings windows can now be closed by ↵ | Zughy | 2020-07-14 |
| | | | | | | | doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Implement grouped mode for find_nodes_in_area (#9888) | sfan5 | 2020-07-14 |
| | | | plus general improvements to find_node_* functions | ||
* | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | 2020-07-14 |
| | | | | Adds new object crosshair base pack texture | ||
* | Cleanup ClientLauncher structure (#10160) | SmallJoker | 2020-07-14 |
| | | | Remove duplicated variables and unify the startup data into a new (inherited) struct. | ||
* | Add FormSpec font styling options (#9763) | v-rob | 2020-07-12 |
| | | | | | | | * Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check | ||
* | Add reconnect button on error: Too many players (#9405) | Lejo | 2020-07-12 |
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* | Allow FormSpec elements to be focused with `set_focus` (#9353) | v-rob | 2020-07-12 |
| | | | This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]". | ||
* | Bump animation frame count from u8 to u16 (#10054) | Lars Müller | 2020-07-10 |
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* | Remove std::shared_ptr use in TileLayer (#10090) | sfan5 | 2020-07-10 |
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* | Formspec: Make dropdowns optionally return event based on index, not value ↵ | v-rob | 2020-07-10 |
| | | | | (#9496) | ||
* | Quick workaround for crashing destructor on Mingw32 | sfan5 | 2020-07-09 |
| | | | | closes #10137 | ||
* | Fix build due to revert error | rubenwardy | 2020-07-07 |
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* | Fix player controls only being applied for the first move | TheTermos | 2020-07-07 |
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* | Revert "Verify database connection on interval (#9665)" | rubenwardy | 2020-07-07 |
| | | | | | | Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b. | ||
* | Apply camera smoothing to 'air stepheight' (#10025) | Paramat | 2020-07-05 |
| | | | | | | | | Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping. | ||
* | Don't stop style parsing on unknown property (#10143) | v-rob | 2020-07-03 |
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* | Fix bone-attached entities (#10015) | hecktest | 2020-06-26 |
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* | Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) | Pierre-Yves Rollo | 2020-06-24 |
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* | Fix HTTP API not being available in async mainmenu (#10086) | rubenwardy | 2020-06-22 |
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* | Add warning when disabling secure.enable_security (#9943) | rubenwardy | 2020-06-20 |
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* | Android: fix TMPFolder path (#10052) | Maksim | 2020-06-20 |
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* | ParticleSpawner: Fix crash when attaching to invisible entity | SmallJoker | 2020-06-19 |
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* | content_cao: Fix behavior of legacy "textures" field for wielditems | sfan5 | 2020-06-18 |
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* | Android: Fix only right strafe working (#10046) | rubenwardy | 2020-06-18 |
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* | Make shading of CAOs optional (#10033) | Danila Shutov | 2020-06-16 |
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* | Update minetest.conf.example, settings_translation_file.cpp | updatepo.sh | 2020-06-13 |
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* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
| | | | Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com> | ||
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 |
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* | Add LevelDB player database (#9982) | luk3yx | 2020-06-12 |
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* | Use multiple light positions for CAO lighting | sfan5 | 2020-06-11 |
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* | content_cao: Do not expire visuals for texture updates | sfan5 | 2020-06-11 |
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* | Fix build error on Ubuntu 16.04 (again) | sfan5 | 2020-06-10 |
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* | Fix build error on Ubuntu 16.04 | sfan5 | 2020-06-10 |
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* | Fix broken coloring of wielditems (#9969) | Danila Shutov | 2020-06-09 |
| | | | Fixes a regression that appeared in 5.3.0-dev. | ||
* | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | 2020-06-09 |
| | | | | | * LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | ||
* | Fix player-to-object attachment teleport bug (#10008) | hecktest | 2020-06-09 |
| | | | | | | Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions. | ||
* | TouchScreenGUI: fix some bugs, cleanup | MoNTE48 | 2020-06-09 |
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* | TouchScreen Control: fix some bugs, cleanup | MoNTE48 | 2020-06-09 |
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* | Fix real keyboard movements on touchscreen devices | Maksim | 2020-06-09 |
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* | Hide tooltip after ETIE_LEFT_UP (for touch control) | MoNTE48 | 2020-06-09 |
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* | Reset touching_ground when in free_move | sfan5 | 2020-06-07 |
| | | | | This corrects local player animation after enabling fly while standing on ground. | ||
* | Fix Lua panic when error() message is not a string | Paul Ouellette | 2020-06-07 |
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* | Recalculate mesh normals for CAOs (#10000) | Danila Shutov | 2020-06-07 |
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* | GenericCAO: Fix glow not working since a08d18a | SmallJoker | 2020-06-07 |
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* | Restore visual_scale support for nodeboxes (and allfaces) (#9906) | Vitaliy | 2020-06-06 |
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* | Add HTTP API to main menu (#9998) | rubenwardy | 2020-06-06 |
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* | Fix HUD scaling (#9721) | Maksim | 2020-06-05 |
| | | | This resolves HUD scaling issues on Android and desktops with custom DPI settings. | ||
* | TestBan: Clean up properly after completing test (#9994) | ANAND | 2020-06-05 |
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* | Move shared parameters sending to UnitSAO (#9968) | SmallJoker | 2020-06-04 |
| | | | | | | Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0) | ||
* | Fix autoscale_mode segfault if tile doesn't have texture | sfan5 | 2020-06-01 |
| | | | | closes #9965 |