| Commit message (Expand) | Author | Age |
... | |
* | Fix lighting of the wield mesh (#12341) | x2048 | 2022-05-20 |
* | Use std::map instead of core::map (#12301) | paradust7 | 2022-05-18 |
* | Remove confusing message in keybindings menu | savilli | 2022-05-17 |
* | Initialize wield mesh color when wield_image is set | Dmitry Kostenko | 2022-05-15 |
* | Use native packer to transfer globals into async env(s) | sfan5 | 2022-05-10 |
* | Support packing arbitrary graphs (#12289) | Jude Melton-Houghton | 2022-05-10 |
* | Fix cooking and fuel crafts with aliases | Jude Melton-Houghton | 2022-05-10 |
* | Fix possible unreliable behavior due to uninitialized variables | Octavian | 2022-05-10 |
* | Add more Prometheus metrics (#12274) | sfan5 | 2022-05-09 |
* | HUD: Update selection mesh every frame (#12270) | Lars Müller | 2022-05-09 |
* | Consolidate some data structures in MapBlockMesh | sfan5 | 2022-05-08 |
* | Cache serialized mapblocks during sending | sfan5 | 2022-05-08 |
* | Fix mapblock geometry optimisation not working | ROllerozxa | 2022-05-08 |
* | Add benchmarks for json string serialize/deserialize (#12258) | paradust7 | 2022-05-06 |
* | Enable chat clickable weblinks by default (#12115) | Froggo | 2022-05-06 |
* | Fix Windows Visual Studio actions (#11176) | LoneWolfHT | 2022-05-04 |
* | Avoid rendering invisible faces of simple nodeboxes (#12262) | x2048 | 2022-05-04 |
* | hud_get: Return precision field for waypoints (#12215) | Lars Müller | 2022-05-04 |
* | guiScalingFilter: Fix most memory leaks (#12256) | SmallJoker | 2022-05-04 |
* | Make logging cost free when there is no output target (#12247) | paradust7 | 2022-05-04 |
* | Fix broken FPS/dtime counters in debug info | sfan5 | 2022-05-03 |
* | Async environment for mods to do concurrent tasks (#11131) | sfan5 | 2022-05-02 |
* | Fix synchronization issue at thread start | sfan5 | 2022-05-02 |
* | Refactor some Lua API functions in preparation for async env | sfan5 | 2022-05-02 |
* | Remove some unused variable from Lua class wrappers | sfan5 | 2022-05-02 |
* | Initialize wield mesh colors when changing item. (#12254) | x2048 | 2022-05-01 |
* | Deal with compiler warnings | sfan5 | 2022-04-30 |
* | Enable additional warning flags | sfan5 | 2022-04-30 |
* | Clean up some auth packet handling related code | sfan5 | 2022-04-28 |
* | Fix password changing getting stuck if wrong password is entered once | sfan5 | 2022-04-28 |
* | Apply disallow_empty_password to password changes too | sfan5 | 2022-04-28 |
* | Fix race condition in registration leading to duplicate create_auth calls | sfan5 | 2022-04-28 |
* | Refactor local time getter functions (#12221) | Oblomov | 2022-04-28 |
* | Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232) | paradust7 | 2022-04-28 |
* | Show unknown node in debug screen (#12230) | Wuzzy | 2022-04-28 |
* | Support CSS Color Module Level 4 (#12204) | Lars Müller | 2022-04-27 |
* | Fix worldaligned textures | Giuseppe Bilotta | 2022-04-24 |
* | Fix some textures not being sent correctly to older clients | Giuseppe Bilotta | 2022-04-24 |
* | Fix some debug info showing despite being disabled in the UI (#12205) | Lars Müller | 2022-04-21 |
* | Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187) | paradust7 | 2022-04-16 |
* | upright_sprite: Fix walk animation in first person (#12194) | SmallJoker | 2022-04-15 |
* | Implement shadow offsets for the new SM distortion function (#12191) | x2048 | 2022-04-14 |
* | Remove unneeded ObjectRef setter return values (#12179) | Lars Müller | 2022-04-10 |
* | Don't test overflow behavior for VoxelArea extents | ShadowNinja | 2022-04-08 |
* | Fix typo and update settings files | ShadowNinja | 2022-04-08 |
* | Fix OOB read in trim("") | ShadowNinja | 2022-04-08 |
* | Remove duplicate test for trim | ShadowNinja | 2022-04-08 |
* | Update directory name sanitization | ShadowNinja | 2022-04-08 |
* | Add tests for sanitizeDirName | ShadowNinja | 2022-04-08 |
* | Add additional reserved directory names | ShadowNinja | 2022-04-08 |