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* Fix spaces float islands codeproller2013-11-10
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* FIxed floating isle generation at chunk boundaries0gb.us2013-11-10
| | | | A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-09
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* Correct useragent in http queriesproller2013-11-06
| | | | Net struct init
* Accept hexadecimal and string values for seedskwolekr2013-11-04
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* Fix invalid use of pointer to temporary object in json2lua conversionsapier2013-11-04
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* Masterserver show privs and js autoloadproller2013-11-04
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* Fix invalid usage of texture->getSize() where actually ↵sapier2013-11-03
| | | | texture->getOriginalSize() was meant
* Fix typoBlockMen2013-11-03
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
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* Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux2013-11-03
| | | | "true"
* Portability fixes for OpenBSD (and possibly NetBSD and others).Aaron Suen2013-11-02
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* Fix liquid_rangePilzAdam2013-11-02
| | | | | | * Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
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* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
| | | | | | old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
* Raise the maximum node limit to 0x7fffShadowNinja2013-11-01
| | | | As agreed to by kahrl
* Masterserver updateproller2013-10-18
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* Fix object duplication bug (at least in the most reproducible UFO case)Perttu Ahola2013-10-17
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* Add support for parameter 'visual_scale' for drawtypes 'signlike' and ↵Sokomine2013-10-14
| | | | 'torchlike' like used for drawtype 'plantlike'
* FIx wrong error message on invalid use of the formspec element image_buttonRealBadAngel2013-10-07
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* Remove mapgen_air alias (#935)0gb.us2013-10-05
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* Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl2013-09-29
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* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
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* Add --version optionKahrl2013-09-28
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* Show git hash in version string at top left corner of windowKahrl2013-09-28
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* Lower the default max_users from 100 to 15ShadowNinja2013-09-28
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* Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam2013-09-28
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* Re-fix hud_change stat argument retrievalkwolekr2013-09-26
| | | | | Conflicts: src/script/lua_api/l_object.cpp
* Fix compiling issue of MSVCBlockMen2013-09-23
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* Add option to scale image to percentage valuesBlockMen2013-09-20
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* Fix null dereference in weather update functionsproller2013-09-18
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* Fix some warnings and other minor detailskwolekr2013-09-16
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* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-16
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* Use cached "weather" settingproller2013-09-17
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* Fog depend on humidityproller2013-09-17
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* Add configurable PRAGMA synchronous =proller2013-09-17
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* Always use builtin JThread librarykwolekr2013-09-15
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* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Fix hotbar padding at bottomBlockMen2013-09-10
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* Add offset to automatic_face_movement_dirPilzAdam2013-09-10
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* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
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* Add Settings interface for LuaPilzAdam2013-09-10
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* Handle --migrate even when compiled without leveldb supportKahrl2013-09-10
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* Remove assert warning in leveldb wonderlandKahrl2013-09-10
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* Fix loading leveldb worldsKahrl2013-09-10
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* Fix broken build due to missing mapsector.h includeKahrl2013-09-10
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* Add license headers and remove useless includesKahrl2013-09-10
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* Use system-wide LevelDB instead of bundled oneSfan52013-09-09
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* Make --migrate update world.mt tooSfan52013-09-09
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* Add note about --migrate only working with minetestserver or --serverSfan52013-09-09
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