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* Fix macro ARRAYSIZE name collision on windowssapier2014-04-20
* Reduce log level for incoming crap packetssapier2014-04-19
* Fix win32 build (typo in jthread lock cleanup)sapier2014-04-19
* Replace deathscreen by formspec variantsapier2014-04-19
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
* Use narrow_to_wide in gettext instead of os dependent conversion fctsapier2014-04-19
* jthread remove locks that aren't absolutely requiredsapier2014-04-19
* Add support for threadnames on BSD, Windows (MSVC-only), and OSXShadowNinja2014-04-19
* Fix warningsproller2014-04-19
* Remove liquid_finite and weatherproller2014-04-18
* Add redis database backendSfan52014-04-16
* Use bit shifts rather than multiplication in block position encodingShadowNinja2014-04-15
* Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja2014-04-15
* Fix all warnings reported by clangSfan52014-04-15
* Fix problem with newer MinGW runtimesSfan52014-04-14
* Reorder initialization of member variables to make GCC happyShadowNinja2014-04-13
* Use integers instead of float valuesBlockMen2014-04-12
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-12
* Add third person viewBlockMen2014-04-12
* Fix write and read S32 vectorsBlockMen2014-04-12
* Fix MSVC buildBlockMen2014-04-12
* Fix broken Ipv4 serialization on win32sapier2014-04-11
* Fix broken win32+bsd buildsapier2014-04-11
* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-10
* Add support for named threads (atm linux only)sapier2014-04-09
* Make config honor build system specified config definessapier2014-04-09
* Minor fixes for file/modlist download in mainmenusapier2014-04-09
* Cleanup client init states by bumping protocol versionsapier2014-04-08
* Pass pointer to nodedef directly to avoid recalculation in quite often called...sapier2014-04-06
* Performance optimized button to button mask evaluationsapier2014-04-03
* Fix lost change password buttonsapier2014-04-01
* Fix bug in RemoteClient::GetNextBlocksPerttu Ahola2014-03-26
* Fix merge mistake when rebasing for PR #1169Ciaran Gultnieks2014-03-24
* Fix double sending of chat messagessapier2014-03-23
* Fix serializing of signed numbers in serializeStructToStringShadowNinja2014-03-21
* Normal maps generation on the fly.RealBadAngel2014-03-21
* Add more informative error messages for inventory and item method errorsShadowNinja2014-03-15
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-15
* Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja2014-03-15
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-15
* Fix sound not being played at the correct place.Novatux2014-03-15
* Make sure we get a stacktrace for as many lua errors as possibleSfan52014-03-15
* Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja2014-03-14
* Use fixed-width format specifiers in serializeStructToStringShadowNinja2014-03-13
* Fix game pause in singleplayerBlockMen2014-03-13
* Fix special characters in pause and message menuBlockMen2014-03-13
* Replace usage of long long with u64/s64ShadowNinja2014-03-12
* Pass arguments by referenceSelat2014-03-12
* Remove goto from Environment::removePlayerSelat2014-03-12
* Fix generating winresource.o with build dir != source dirSfan52014-03-11