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* Tune mapgenPerttu Ahola2012-04-07
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-07
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-07
* Fix fabs() brainfartPerttu Ahola2012-04-07
* Tune desert beachesPerttu Ahola2012-04-07
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-07
* Add deserts to map generatorPerttu Ahola2012-04-07
* Tune mapgen a bitPerttu Ahola2012-04-07
* PerlinNoise for Lua.Sergey Gilfanov2012-04-07
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-07
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-06
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-06
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-06
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-06
* Fix crash when inputting only / in chatPerttu Ahola2012-04-05
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-04
* Fix visual='cube' sizePerttu Ahola2012-04-04
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-04
* Remove debug outputPerttu Ahola2012-04-04
* Fix dropped nodeitem visualsPerttu Ahola2012-04-04
* Fix buildbotPerttu Ahola2012-04-03
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-03
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-02
* Tune cave generationPerttu Ahola2012-04-02
* Improve caves morePerttu Ahola2012-04-02
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-01
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-01
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-01
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-01
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01
* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-01
* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-31
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-31
* Fix client.h getting included on the server buildPerttu Ahola2012-03-31
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
* initial_properties field in entity definitionPerttu Ahola2012-03-31
* Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-31
* cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer2012-03-31
* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-30
* Improved teleport commandPerttu Ahola2012-03-30
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-30
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-30
* Fix object visuals flashing brightly or disappearing when switching them at n...Perttu Ahola2012-03-30
* Fix walking sound of other players (and other objects)Perttu Ahola2012-03-30
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-30
* ObjectPropertiesPerttu Ahola2012-03-30
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-30
* Raise the player fall damage threshold to a much more fun levelPerttu Ahola2012-03-29
* Improve the look of fencesPerttu Ahola2012-03-29
* [transformN image modifierKahrl2012-03-29