| Commit message (Expand) | Author | Age |
* | Dump shader programs on compile errors | RealBadAngel | 2016-02-11 |
* | Add '/clearobjects quick' | Kahrl | 2016-02-11 |
* | Fix backface culling when connecting to new servers. | Auke Kok | 2016-02-10 |
* | Fix inverted conditions in shader.cpp | Loic Blot | 2016-02-09 |
* | shader.cpp: don't test twice if shader programs are present | Loic Blot | 2016-02-09 |
* | FormSpec: Add StaticTextSpec and superimpose over item image buttons | RealBadAngel | 2016-02-09 |
* | Filmic HDR tone mapping | RealBadAngel | 2016-02-09 |
* | Remove ClientMap::m_camera_mutex | Kahrl | 2016-02-09 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Use inventory_image in the first place for inventory item mesh | RealBadAngel | 2016-02-08 |
* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
* | small drawItemStack cleanup | est31 | 2016-02-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Use tangent space meshes only when shaders are enabled | RealBadAngel | 2016-02-07 |
* | Mgvalleys: fix riverbeds below sea level | Duane Robertson | 2016-02-02 |
* | Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves | paramat | 2016-02-02 |
* | Mgvalleys: use standard caves | Duane Robertson | 2016-01-31 |
* | Fix OSX building issue caused by ad884f2 | Pavel Puchkin | 2016-01-29 |
* | Don't pass non-const references to collision methods | est31 | 2016-01-29 |
* | Clocksource: use a better clock if available. | Auke Kok | 2016-01-29 |
* | Don't print whole json data buffer to errorstream on error | est31 | 2016-01-28 |
* | Backface culling: Ignore setting in tiledef from old servers. | Auke Kok | 2016-01-23 |
* | Fix texture tear issue | RealBadAngel | 2016-01-23 |
* | Fix C++11 compilability | est31 | 2016-01-23 |
* | Liquid flow: Prevent water spreading on ignore | paramat | 2016-01-20 |
* | Allow per-tiles culling. | Auke Kok | 2016-01-20 |
* | EmergeManager: Do not queue duplicate block requests | kwolekr | 2016-01-19 |
* | Fix Settings::remove() always returning true | Kahrl | 2016-01-19 |
* | Show infotext with description for item entities | RealBadAngel | 2016-01-18 |
* | Correct overflowing rivers in Valleys mapgen. | Duane Robertson | 2016-01-18 |
* | Fix wield item glitch | RealBadAngel | 2016-01-18 |
* | Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace. | Duane Robertson | 2016-01-16 |
* | Make ItemStack:set_count(0) clear the item stack | sfan5 | 2016-01-15 |
* | Make all mesh manipulators in mesh.cpp work with any vertex type | Kahrl | 2016-01-15 |
* | Add Valleys mapgen. | Duane Robertson | 2016-01-14 |
* | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat | 2016-01-14 |
* | Mapgen: Various fixes and improvements | paramat | 2016-01-11 |
* | Mgflat: Set blank default spflags. Unhide | paramat | 2016-01-10 |
* | Cache disable_anticheat and check it for "interacted_too_far" | ASL97 | 2016-01-09 |
* | New 3D Mode: Pageflip | Dalai Felinto | 2016-01-09 |
* | Replace instance of readsome with read in decompressZlib Make decompressZlib ... | gregorycu | 2016-01-09 |
* | Fix redis error reporting | est31 | 2016-01-08 |
* | Liquids: Flow into and destroy 'floodable' nodes | paramat | 2016-01-07 |
* | Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca... | gregorycu | 2016-01-04 |
* | Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check | gregorycu | 2016-01-03 |
* | Prevent technically unsafe access with empty vector | gregorycu | 2016-01-03 |
* | filesys: safeWriteToFile(): Remove the target file before rename only on Windows | Perttu Ahola | 2016-01-01 |
* | Fix client crashing when connecting to server | est31 | 2015-12-30 |
* | Fix cache path with RUN_IN_PLACE | ShadowNinja | 2015-12-30 |
* | Include custom error message in all SQLite3 exceptions. | Rogier | 2015-12-30 |