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* Code modernization: src/m* (part 3)Loic Blot2017-08-19
* Code modernization: src/m* (part 2)Loic Blot2017-08-19
* Banmanager: Move 'creating' message from warningstream to infostream (#6277)Paramat2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* Modernize various files (src/m*) (#6267)Loïc Blot2017-08-18
* server.cpp: unroll setting when sending mapblocks (#6265)Loïc Blot2017-08-18
* Add missing ctime include (#6269)adrido2017-08-18
* Modernize various files (src/k*, src/l*)Loic Blot2017-08-18
* Modernize various files (part 2)Loic Blot2017-08-18
* Modernize various filesLoic Blot2017-08-18
* Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot2017-08-17
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* clientobject, clouds, collision, clientsimpleobject: code modernization (#6260)Loïc Blot2017-08-17
* Reduce dedicated server step to 0.09 (#6252)Loïc Blot2017-08-17
* Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot2017-08-17
* clientmap, clientmedia: code modernizationLoic Blot2017-08-17
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-17
* New lighting curve (#5279)Vitaliy2017-08-17
* ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot2017-08-16
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* client.cpp: modernize codeLoic Blot2017-08-16
* cavegen.cpp, chat.cpp: modernize codeLoic Blot2017-08-16
* Modernize client code (#6250)Loïc Blot2017-08-15
* bab.cpp: code modernizationLoic Blot2017-08-15
* server.cpp: code modernizationLoic Blot2017-08-15
* Lint fix on localplayer.hLoic Blot2017-08-15
* L-system: Fix leaves cutting through stemsHybrid Dog2017-08-14
* Player::getSpeed/setSpeed use const refsLoic Blot2017-08-14
* Player class: disable copyLoic Blot2017-08-14
* Various server.cpp cleanupsLoic Blot2017-08-14
* Server::AsyncRunStep + Server::sendAddNode: modernize codeLoic Blot2017-08-14
* LocalPlayer::accelerateHorizontal: cleanupsLoic Blot2017-08-13
* Cleanup LocalPlayer::applyControlLoic Blot2017-08-13
* Add slippery group for nodes (players/items slide)Wuzzy2017-08-13
* Trigger on_rightclick regardless on the formspec meta fieldSmallJoker2017-08-13
* Change “Use” key name to “Special”TeTpaAka2017-08-13
* Full viewing range key message clarifiedFixer2017-08-12
* Remove cloud_height settingBen Deutsch2017-08-12
* Mgv5: Make spawn position search more reliableparamat2017-08-12
* ServerEnvironment::step: modernize loopsLoic Blot2017-08-11
* Mgv7: Raise spawn point by 1 node for no mountain caseparamat2017-08-09
* Step height: Add as a player object propertyparamat2017-08-09
* Key change menu: Expose more keysWuzzy2017-08-09
* Fix error not printed to console when no name is providedJuozas2017-08-09
* Singleplayer: Pause game in the key change dialogSmallJoker2017-08-07
* Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm2017-08-05
* Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann2017-08-05
* Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann2017-08-05
* Sort box corners correctlyThomas--S2017-08-04
* Fix crash when using --go in command lineJuozas Pocius2017-08-03