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* MapNode is a struct, not a classGiuseppe Bilotta2011-08-05
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* fixed some error :/Constantin Wenger2011-08-05
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* marked strings as translationConstantin Wenger2011-08-05
| | | | now translated if set to a button
* fixed displaying special chars in the keychange menuConstantin Wenger2011-08-05
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* * fix for broken waterPerttu Ahola2011-08-03
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* Use wgettextGiuseppe Bilotta2011-08-02
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* Introduce wgettextGiuseppe Bilotta2011-08-02
| | | | | All usages of gettext() are converted to wchars, so let's factor this into a single inline.
* Get rid of unused variablesGiuseppe Bilotta2011-08-02
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* * less clumsy ladder texture, based on railsNils Dagsson Moskopp2011-08-01
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* Changing CONTENT_LADDER to be an extended blockMark Holmquist2011-08-01
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* Fixing ladders againMark Holmquist2011-08-01
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* Fixed a few problems in the ladder update, and changed the speed to account ↵Mark Holmquist2011-08-01
| | | | for gravity
* Ladders implemented!Mark Holmquist2011-08-01
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* Added ladders--they don't have any use yet, thoughMark Holmquist2011-08-01
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* Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp2011-07-31
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| * Fixes a bug that made the server to deny non-empty passwords from players ↵Perttu Ahola2011-07-31
| | | | | | | | connecting the first time.
| * Fixed problem of server always receiving an empty password from the clientPerttu Ahola2011-07-31
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| * Made stricter handling for old clients because now they are not compatible ↵Perttu Ahola2011-07-31
| | | | | | | | at all.
| * Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
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| * changelog update and disable motd by defaultPerttu Ahola2011-07-31
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| * updated CMakeList.txts a bitPerttu Ahola2011-07-31
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| * added windows iconPerttu Ahola2011-07-31
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| * Fixed handling of inventory in creative mode (normal inventory is not ↵Perttu Ahola2011-07-30
| | | | | | | | trashed anymore), fixed mese pick speed, added some forgotten stuff
* | last fix was shit but this one works (tested)Constantin Wenger2011-07-31
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* | fixe for msvc broke linuxConstantin Wenger2011-07-30
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* | this fixes problem with msvc++ and should work on other systems and so on ↵Constantin Wenger2011-07-30
| | | | | | | | anyway.
* | changed one forgotten en_US.UTF-8 to CConstantin Wenger2011-07-30
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* | fixed redefinitivon of gettext.h is included more than onceConstantin Wenger2011-07-30
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* | set some more text to gettext and updated po filesConstantin Wenger2011-07-30
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* | set locales to C because en_US not installed on some systems, only UTF-8 ↵Constantin Wenger2011-07-30
| | | | | | | | version and en_US.UTF-8 does not work.
* | fixed displaying "umlauts" (deutsch umlaute) and hopefully other non ASCII ↵Constantin Wenger2011-07-30
| | | | | | | | chars, too
* | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-30
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| * fix to the formerPerttu Ahola2011-07-30
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| * easier notice on old versionPerttu Ahola2011-07-30
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| * Added network protocol version number in protocolPerttu Ahola2011-07-30
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| * Server configuration is now written when "/#setting whatever = whatever" is ↵Perttu Ahola2011-07-30
| | | | | | | | issued.
| * Added message of the day and made it properly configurable using /#setting ↵Perttu Ahola2011-07-30
| | | | | | | | (not saved to config file yet)
| * Made picking items up in creative mode delete them (because they usually are ↵Perttu Ahola2011-07-30
| | | | | | | | in the inventory already anyway)
| * updated pause menu text a bitPerttu Ahola2011-07-30
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| * Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-30
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| * Made rats cookable and made them spawn near treesPerttu Ahola2011-07-30
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| * made more things burnable in furnacePerttu Ahola2011-07-30
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| * quick fix to it not building with gettext on my visual studio environmentPerttu Ahola2011-07-30
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| * Removed remaining -delta referencesPerttu Ahola2011-07-30
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| * fix server buildPerttu Ahola2011-07-25
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* | Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp2011-07-30
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| * Lowered default viewing range minimum to such that it allows fairly good ↵Perttu Ahola2011-07-24
| | | | | | | | | | | | framerate in jungles with sucky hardware. Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish.
| * Updated the texture atlas a bitPerttu Ahola2011-07-24
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| * and now fixed a bug in removing that debug outputPerttu Ahola2011-07-24
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| * removed a remaining debug printPerttu Ahola2011-07-24
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