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* Bugfix: minimap was updated only with loading new blocks, allow forced ↵RealBadAngel2015-06-28
| | | | updates with changing player pos
* Minimap updateRealBadAngel2015-06-28
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* Remove busy polling inside minimap threadest312015-06-27
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* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-27
| | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
* Add minimap featureRealBadAngel2015-06-27
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* Remove compile warningest312015-06-25
| | | | Thanks @TeTpaAka for pointing this out.
* Return to ignoreest312015-06-24
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* Typo fix on previous @est31 commitLoic Blot2015-06-23
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* Small TOCLIENT_HELLO logging fixest312015-06-23
| | | | | Fix grammar error and missing number conversion for version. Also add deployed protocol to log line.
* Add MoveSomewhere inventory actionest312015-06-23
| | | | Improve shift+click experience
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-23
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* Fix string conversion error messageest312015-06-23
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* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
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* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
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* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-21
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* Small CAO improvementsest312015-06-20
| | | | | -> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-20
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* More correct wrap_rows implementationfigec2015-06-20
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* Generic CAO cleanups and renames for clarificationest312015-06-20
| | | | | | | | * Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
* Make attached objects visible in 3rd person viewest312015-06-20
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* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-18
| | | | Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
* Biome API: Add noise defined biome blendparamat2015-06-18
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* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-18
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* Don't print an error for valid listring[] formspecest312015-06-18
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* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-17
| | | | | | Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796.
* Fail iconv call gracefullyest312015-06-17
| | | | No freezing when inbuf_size doesn't decrease over time.
* GUIFormSpecMenu::OnEvent code style update and small refactorest312015-06-16
| | | | | | | | * Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
* Add list-ringsest312015-06-16
| | | | | | | Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
* Remove unneccessary space for tab completionNathaniel Olsen2015-06-16
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* Biome API: Enable biome generation to lower world limitparamat2015-06-15
| | | | Decorations: Remove lower limit of water level for placement
* Ignore punches with no damage in the actionstreamSmallJoker2015-06-15
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* Automated whitespace error fix for last commitest312015-06-14
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* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
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* Add UTF and other utility unit testsest312015-06-14
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* Android: bypass broken wide_to_utf8 with wide_to_narrowest312015-06-14
| | | | | While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason.
* Use utf-8 in formspecsIlya Zhuravlev2015-06-13
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* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-13
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* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
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* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13
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* dofile error reporting for syntax errorsest312015-06-12
| | | | | According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-12
| | | | Treegen: Remove alias checks from jungletree generation for speed
* Mgv5/mgv7: Trigger biome recalculation at underwater surfacesparamat2015-06-03
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* Fix uninitialized variable errorest312015-06-02
| | | | | If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those.
* Make split method staticest312015-06-01
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* Mapblock: nodecount refactorest312015-05-31
| | | | | | | Spare direct multoplication, use constant MapBlock::nodecount instead of local nodecount variables. Also use strides at one place instead of multiplications.
* Only retrieve always_fly_fast setting onceSmallJoker2015-05-30
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* (Android) Only simulate holding down fast key if fast_move is toggled to trueCraig Robbins2015-05-29
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* Make get_biome_list() error message more helpfulkwolekr2015-05-28
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* Fix typo in variable nameKahrl2015-05-28
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* Add some missing getter functions to the lua APITeTpaAka2015-05-28
| | | | | | | | | | | | | | | | | | | | | | | ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams