Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Bugfix: minimap was updated only with loading new blocks, allow forced ↵ | RealBadAngel | 2015-06-28 |
| | | | | updates with changing player pos | ||
* | Minimap update | RealBadAngel | 2015-06-28 |
| | |||
* | Remove busy polling inside minimap thread | est31 | 2015-06-27 |
| | |||
* | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat | 2015-06-27 |
| | | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level | ||
* | Add minimap feature | RealBadAngel | 2015-06-27 |
| | |||
* | Remove compile warning | est31 | 2015-06-25 |
| | | | | Thanks @TeTpaAka for pointing this out. | ||
* | Return to ignore | est31 | 2015-06-24 |
| | |||
* | Typo fix on previous @est31 commit | Loic Blot | 2015-06-23 |
| | |||
* | Small TOCLIENT_HELLO logging fix | est31 | 2015-06-23 |
| | | | | | Fix grammar error and missing number conversion for version. Also add deployed protocol to log line. | ||
* | Add MoveSomewhere inventory action | est31 | 2015-06-23 |
| | | | | Improve shift+click experience | ||
* | Use actionstream instead of errorstream when failing to emerge player | Craig Davison | 2015-06-23 |
| | |||
* | Fix string conversion error message | est31 | 2015-06-23 |
| | |||
* | Fix bug when craft input isn't replaced | TeTpaAka | 2015-06-22 |
| | |||
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
| | |||
* | Mgv7: Edit noise parameters. Fewer octaves, larger spreads. | paramat | 2015-06-21 |
| | |||
* | Small CAO improvements | est31 | 2015-06-20 |
| | | | | | -> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested | ||
* | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat | 2015-06-20 |
| | |||
* | More correct wrap_rows implementation | figec | 2015-06-20 |
| | |||
* | Generic CAO cleanups and renames for clarification | est31 | 2015-06-20 |
| | | | | | | | | * Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested | ||
* | Make attached objects visible in 3rd person view | est31 | 2015-06-20 |
| | |||
* | Fix wrap_rows at inner byte of multibyte sequence | figec | 2015-06-18 |
| | | | | Also fix UTF-8 inner byte bounds and make unittest for case this fixes. | ||
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
| | |||
* | Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain | paramat | 2015-06-18 |
| | |||
* | Don't print an error for valid listring[] formspec | est31 | 2015-06-18 |
| | |||
* | Make wrap_rows not wrap inside utf-8 multibyte sequences | est31 | 2015-06-17 |
| | | | | | | Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796. | ||
* | Fail iconv call gracefully | est31 | 2015-06-17 |
| | | | | No freezing when inbuf_size doesn't decrease over time. | ||
* | GUIFormSpecMenu::OnEvent code style update and small refactor | est31 | 2015-06-16 |
| | | | | | | | | * Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity | ||
* | Add list-rings | est31 | 2015-06-16 |
| | | | | | | | Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported. | ||
* | Remove unneccessary space for tab completion | Nathaniel Olsen | 2015-06-16 |
| | |||
* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 |
| | | | | Decorations: Remove lower limit of water level for placement | ||
* | Ignore punches with no damage in the actionstream | SmallJoker | 2015-06-15 |
| | |||
* | Automated whitespace error fix for last commit | est31 | 2015-06-14 |
| | |||
* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
| | |||
* | Add UTF and other utility unit tests | est31 | 2015-06-14 |
| | |||
* | Android: bypass broken wide_to_utf8 with wide_to_narrow | est31 | 2015-06-14 |
| | | | | | While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason. | ||
* | Use utf-8 in formspecs | Ilya Zhuravlev | 2015-06-13 |
| | |||
* | Add utf-8 conversion utilities and re-add intlGUIEditBox | est31 | 2015-06-13 |
| | |||
* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
| | |||
* | Add return list of individual counts to find_node_in_area | TeTpaAka | 2015-06-13 |
| | |||
* | dofile error reporting for syntax errors | est31 | 2015-06-12 |
| | | | | | According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775 | ||
* | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | 2015-06-12 |
| | | | | Treegen: Remove alias checks from jungletree generation for speed | ||
* | Mgv5/mgv7: Trigger biome recalculation at underwater surfaces | paramat | 2015-06-03 |
| | |||
* | Fix uninitialized variable error | est31 | 2015-06-02 |
| | | | | | If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those. | ||
* | Make split method static | est31 | 2015-06-01 |
| | |||
* | Mapblock: nodecount refactor | est31 | 2015-05-31 |
| | | | | | | | Spare direct multoplication, use constant MapBlock::nodecount instead of local nodecount variables. Also use strides at one place instead of multiplications. | ||
* | Only retrieve always_fly_fast setting once | SmallJoker | 2015-05-30 |
| | |||
* | (Android) Only simulate holding down fast key if fast_move is toggled to true | Craig Robbins | 2015-05-29 |
| | |||
* | Make get_biome_list() error message more helpful | kwolekr | 2015-05-28 |
| | |||
* | Fix typo in variable name | Kahrl | 2015-05-28 |
| | |||
* | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
| | | | | | | | | | | | | | | | | | | | | | | | ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams |