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Raise default maximum render distance to 240
Perttu Ahola
2012-12-06
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Fix automagic render distance tuner
Perttu Ahola
2012-12-06
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Add #include guards to base64.h
Matthew I
2012-12-03
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Try to add a bit of topside brightness when not using shaders
Perttu Ahola
2012-12-02
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Default to preload_item_visuals=true
Perttu Ahola
2012-12-02
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Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
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Smooth day-night transitions
Perttu Ahola
2012-12-02
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Const-correct util/serialize.h
Perttu Ahola
2012-12-02
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Handle day-night transition in shader and make light sources brighter when sh...
Perttu Ahola
2012-12-02
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Get rid of jordan4ibanez's insane digging animation speed
Perttu Ahola
2012-12-02
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Fix tile MaterialType to make sense and make lava surface be shader'd lower l...
Perttu Ahola
2012-12-02
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Add enable_shaders to minetest.conf.example
Perttu Ahola
2012-12-02
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Add checkboxes for shaders and on-demand item visual generation
obneq
2012-12-02
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Implement a global shader parameter passing system and useful shaders
Perttu Ahola
2012-12-02
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ShaderSource and silly example shaders
Kahrl
2012-12-02
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Add setting preload_item_visuals
Perttu Ahola
2012-12-02
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On-demand item meshes and textures
Perttu Ahola
2012-12-02
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Modify some client log message levels
Perttu Ahola
2012-12-02
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New elements in formspec, item_image and item_image_button.
RealBadAngel
2012-12-01
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Merge support for anaglyph stereo
PilzAdam
2012-12-01
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Default anaglyph to 0.1
MirceaKitsune
2012-11-13
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Anaglyph stereo support, created by xyz
MirceaKitsune
2012-11-13
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Add the ability for client to check if image exists
Perttu Ahola
2012-11-30
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Make dragged itemstack following the mouse cursor much smoother
Jürgen Doser
2012-11-30
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Ignore directories beginning with a "." when searching for mods
Matthew I
2012-11-30
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Run scriptapi_on_shutdown() thread-safely and remove some old crap
Perttu Ahola
2012-11-30
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Add shutdown hook interface to Lua API
Matthew I
2012-11-30
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Add congestion control settings to minetest.conf
Perttu Ahola
2012-11-29
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Full protocol 13 compatibility on server side
Perttu Ahola
2012-11-29
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Make strict and non-strict protocol version checking to work more like expected
Perttu Ahola
2012-11-29
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Allow server to accept protocol 13 clients altough they don't work too well
Perttu Ahola
2012-11-29
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Ranged support of protocol version on server side
Perttu Ahola
2012-11-29
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Support serialization of protocol 13 ContentFeatures
Perttu Ahola
2012-11-29
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unit test: TestNodedefSerialization
Perttu Ahola
2012-11-29
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Modify new ObjectProperties format to such that 0.4.3 will eat it
Perttu Ahola
2012-11-29
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Fix Taoki's messed up generic object command ids
Perttu Ahola
2012-11-29
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Fix head shifting downards in glass, nodeboxes...
Calinou
2012-11-28
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Fix mesh glitches on MapBlock boundaries
Perttu Ahola
2012-11-27
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Fix forgotten material properties for meshes (also seems to have been forgott...
MirceaKitsune
2012-11-27
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Default server step to 0.1s and sync object/player update intervals to it
Perttu Ahola
2012-11-26
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Remove unnecessary util/serialize.h from content_mapblock.cpp
Perttu Ahola
2012-11-26
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Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)
Perttu Ahola
2012-11-26
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Move util/serialize.h out from staticobject.h for smaller header dependencies
Perttu Ahola
2012-11-26
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Move a function from clientserver.h to clientserver.cpp
Perttu Ahola
2012-11-26
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Proper versioning of new network-serialized stuff
Perttu Ahola
2012-11-26
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New PROTOCOL_VERSION scheme (allow client to support a range of versions)
Perttu Ahola
2012-11-26
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Fix LuaEntitySAO::getClientInitializationData() and bump the related version
Perttu Ahola
2012-11-26
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Update ContentFeatures serialization format now as PROTOCOL_VERSION was changed
Perttu Ahola
2012-11-25
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RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
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A bunch of fixes
MirceaKitsune
2012-11-25
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