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* L-systems treegen code tweaks.RealBadAngel2014-06-17
* Minor stability improvements in block emerge handlingsapier2014-06-15
* Unite nodes shaders.RealBadAngel2014-06-15
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
* Fix HUD not visible if below ground blacked outsapier2014-06-12
* Changed Time Out message from ERROR to INFO.Megaf2014-06-12
* Add support for exiting formspecs by doubleclicking outsidesapier2014-06-12
* Improve performance by removing some temporary objectssapier2014-06-12
* Fix #1358 (disappearing clouds)Novatux2014-06-09
* Fix switch from "skybox" to other sky types as triggered by player:set_sky()Perttu Ahola2014-06-08
* Codestyle cleanup (main.cpp)BlockMen2014-06-01
* Revert "Add daemon support for linux like operating systems"sapier2014-06-01
* Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"sapier2014-06-01
* Redirect stdin/stderr/stdout to /dev/null in daemon modesapier2014-06-01
* Add daemon support for linux like operating systemssapier2014-05-31
* Small cleanup of hud add/remove codesapier2014-05-31
* Fix over-poping and only push the core onceShadowNinja2014-05-30
* Fix misplaced selection box in some situationssapier2014-05-26
* Fix setThreadName support for BSDShadowNinja2014-05-26
* Works for debian and a few other distributions but fails for even more so bac...sapier2014-05-25
* Hide pause menu prior drawing "shutting down..." messagesapier2014-05-24
* Reduce log level for non npot2 texture warning messagesapier2014-05-24
* Fix library link ordersapier2014-05-24
* Remove settings not used any longersapier2014-05-24
* Fix disable hud disabling drawing of full guisapier2014-05-24
* fixed typo std::encl in src/gettext.cppJakub Vaněk2014-05-24
* Fix memory leak in redis backend, fixes #1325sfan52014-05-23
* Add joining player to printed player listsapier2014-05-20
* Add support for interlaced polarized 3d screenssapier2014-05-18
* Split declaration of GenericCAO from implementationsapier2014-05-17
* Make print() NUL-safeShadowNinja2014-05-15
* Map irrlicht log level to minetest. Allow write them to debug file.RealBadAngel2014-05-14
* Fix old client showing duplicated health bar on new serversapier2014-05-11
* Send max number of characters instead of asserting in case of too long chat m...sapier2014-05-11
* Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier2014-05-11
* Fix incorrect scaling of customized hud item selection markersapier2014-05-11
* Fix error messages beeing shown on pressing cursor keys in various menussapier2014-05-11
* Fix possible deadlock in error conditionssapier2014-05-11
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07
* Add write_json() to the async APIShadowNinja2014-05-07
* Add a limit to node meta data resolving recursionShadowNinja2014-05-07
* Fix heart + bubble bar size on different texture packssapier2014-05-07
* Move message about missing normal maps to infostream instead of errorstream.RealBadAngel2014-05-05
* Bugfix: make waypoints respect camera offsetRealBadAngel2014-05-05
* Fix numeric underflow on calculating window size adjustmentsapier2014-05-04
* Fix player:set_animation() in third person viewBlockMen2014-05-03
* Add hack to avoid 2s startup delay on local gamessapier2014-05-02
* Add proper lua api deprecated handlingsapier2014-04-29
* Add download rate to media progress bar (non http mode only!)sapier2014-04-29