Commit message (Collapse) | Author | Age | |
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* | Add option to link to OpenGL ES, fixes #1051 | Sfan5 | 2014-01-05 |
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* | Fix absence of images when compiled with RUN_IN_PLACE=0. | Ilya Zhuravlev | 2014-01-05 |
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* | Fix objects being selected behind a node | Novatux | 2014-01-02 |
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* | Fix exception caused by destroying sockets on Server shutdown | kwolekr | 2013-12-31 |
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* | Fix enum element name in Lua HUD code (position vs. pos) | kaeza | 2013-12-31 |
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* | Initialize world before creating BanManager and RollbackManager | ShadowNinja | 2013-12-30 |
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* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 |
| | | | | Lua does not guarantee that the indexes of a table will be in numerical order. | ||
* | Remove FPS from window title | PilzAdam | 2013-12-25 |
| | | | | This doubles performance on some window managers (WTF?!) | ||
* | Make SHA1::addBytes(..., 0) a no-op instead of an assertion failure | Kahrl | 2013-12-25 |
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* | Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVAL | Kahrl | 2013-12-24 |
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* | Fix particle code ignoring return value of std::vector::erase(). Wat. | Kahrl | 2013-12-23 |
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* | Bugfix to get_all_craft_recipes. | RealBadAngel | 2013-12-21 |
| | | | | Indexes for empty slots shall not be skipped. | ||
* | Check for denied access in itemdef/nodedef/media fetch loop | Kahrl | 2013-12-19 |
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* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 |
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* | Log guilty node name when allow_metadata_inventory_move/put/take fails | Kahrl | 2013-12-18 |
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* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
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* | Fix formspec field labels | BlockMen | 2013-12-17 |
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* | Fix broken httpfetch due to SimpleThread removal | sapier | 2013-12-16 |
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* | Fix MSVC compiling issue | BlockMen | 2013-12-16 |
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* | Reduce cloud coloring for colored fog and cloud mode | sapier | 2013-12-16 |
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* | Remove an unused function and include from client.cpp | PilzAdam | 2013-12-15 |
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* | Add setting to disable direction dependent fog and sky colors | sapier | 2013-12-15 |
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* | Directional fog + horizon colors, based on sun & moon positions at sunrise / ↵ | MirceaKitsune | 2013-12-15 |
| | | | | sunset | ||
* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 |
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* | Add alpha setting to font shadow | BlockMen | 2013-12-14 |
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* | Update mapgen params in ServerMap after Mapgen init | kwolekr | 2013-12-14 |
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* | Handle Lua errors in on_generate callbacks instead of throwing SIGABRT | kwolekr | 2013-12-14 |
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* | Add map feature generation notify Lua API | kwolekr | 2013-12-14 |
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* | Remove support for optdepends.txt | ShadowNinja | 2013-12-13 |
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* | Don't call curl_global_init twice | Kahrl | 2013-12-13 |
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* | Replace any direct curl usage by httpfetch | sapier | 2013-12-13 |
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* | Use httpfetch_async in serverlist announce code | Kahrl | 2013-12-13 |
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* | Implement urlencode and urldecode | Kahrl | 2013-12-13 |
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* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move most of the media-related code in client.cpp into a new class ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other things, this class does the following things: - Download [remote_server][sha1] instead of [remote_server][name]. This is to support servers that provide the same file name with different contents. - Initially fetch [remote_server]index.mth. This file should follow the Minetest Hashset format (currently version 1) and contain a list of SHA1 hashes that exist on the server. - The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is requested, so servers can optionally narrow down the list to the needs of the client. - If index.mth is missing (HTTP response code 404), we enter compat mode, fetching [remote_server][name] as before this commit. - remote_server can now contain multiple servers, separated by commas. The downloader code attempts to split requests between the different servers, as permitted by each server's index.mth. If one server claims to have a file but actually doesn't (or something fails), we ask a different server that also claims to have it. - As before, when none of the remote servers provide a particular file, we download it via the conventional method, i.e. using the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA. - Bugfix: Every downloaded file's SHA1 is now verified against the SHA1 announced by the minetest server (before loading it and inserting it into the file cache). - Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all media. This should fix #863. | ||
* | Implement httpfetch module and initialize it from main() | Kahrl | 2013-12-13 |
| | | | | | | | | Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.) | ||
* | Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing. | Ilya Zhuravlev | 2013-12-13 |
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* | Make line_of_sight return blocking node position | stujones11 | 2013-12-12 |
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* | Add 'on_prejoinplayer' callback | kaeza | 2013-12-12 |
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* | Add configurable font shadow. | Ilya Zhuravlev | 2013-12-12 |
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* | Implement search tab and version picker | sapier | 2013-12-11 |
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* | Check if width, height or start index of a list[] is negative | PilzAdam | 2013-12-09 |
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* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 |
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* | Mapgen Indev: Fix segfault in cave generation due to uninitialized variable | kwolekr | 2013-12-08 |
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* | Fix shaders on some GPUs | Novatux | 2013-12-08 |
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* | Fix leak and possible segfault in minetest.set_mapgen_params | kwolekr | 2013-12-08 |
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* | EmergeManager: Fix Lua mapgen override param handling | kwolekr | 2013-12-08 |
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* | Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 | kwolekr | 2013-12-07 |
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* | Move script_run_callbacks to Lua | ShadowNinja | 2013-12-07 |
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* | Fix paralax occlusion setting | ShadowNinja | 2013-12-06 |
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