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* Add fallback font support for some languages.Ilya Zhuravlev2013-09-08
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-08
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-06
* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-05
* Fix crash on lua exceptionsapier2013-09-05
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Fix remnants of s32 enable_shadersKahrl2013-09-04
* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-03
* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-03
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Use wstring for vertlabelsPilzAdam2013-08-31
* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-31
* Normalized heat and adjusted humidityproller2013-08-30
* Add support for using textures in hotbarBlockMen2013-08-25
* Fix aliases not working in shapeless crafting recipesKahrl2013-08-25
* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
* Fix umlauts/special character issue in lua gettextBlockMen2013-08-19
* Fix gettext for tabs (windows)BlockMen2013-08-19
* Allow SIGINT to kill mainmenu againKahrl2013-08-19
* GUIFormSpecMenu focus fixesKahrl2013-08-19
* Reenable image scaling in formspecsBlockMen2013-08-18
* Add translation for main menusapier2013-08-17
* Send player damage to all clients and apply [brightenPilzAdam2013-08-17
* Diagonal liquid animationKahrl2013-08-17
* Use errorstream instead of std::cout in pathfinder.cppPilzAdam2013-08-16
* Remove debug outputPilzAdam2013-08-16
* Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam2013-08-16
* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
* Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl2013-08-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix typosPilzAdam2013-08-14
* Add support for entities to automatic face movement directionsapier2013-08-13
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
* Remove farmeshKahrl2013-08-13
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
* Dont crash if facedir > 23PilzAdam2013-08-10
* Don't freak out when a client sends multiple TOSERVER_INIT packets; also log ...Perttu Ahola2013-08-08
* Fix various memory access problems detected by valgrindKahrl2013-08-07
* Fix path of mono font in defaultsettings.cppPilzAdam2013-08-07
* Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cppKahrl2013-08-07
* Fix full crack texture being shown when releasing dig buttonKahrl2013-08-06
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
* Rename LagPool's member variables to avoid MSVC freaking up due to it's #defi...Perttu Ahola2013-08-06
* Clean up server's log messages and give a better error to client when its pla...Perttu Ahola2013-08-06
* Fix crack overlay for animated texturesKahrl2013-08-05
* Freeze-melt adjustproller2013-08-04
* Fix formspec label issues in win builds (MSVC)BlockMen2013-08-04
* Make freetype usage configureable by a settingPilzAdam2013-08-04