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* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-06
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* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-05
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* Fix crash on lua exceptionsapier2013-09-05
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* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
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* Fix remnants of s32 enable_shadersKahrl2013-09-04
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* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-03
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* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-03
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* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
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* Use wstring for vertlabelsPilzAdam2013-08-31
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* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-31
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* Normalized heat and adjusted humidityproller2013-08-30
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* Add support for using textures in hotbarBlockMen2013-08-25
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* Fix aliases not working in shapeless crafting recipesKahrl2013-08-25
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* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-25
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* Fix umlauts/special character issue in lua gettextBlockMen2013-08-19
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* Fix gettext for tabs (windows)BlockMen2013-08-19
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* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Reenable image scaling in formspecsBlockMen2013-08-18
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Send player damage to all clients and apply [brightenPilzAdam2013-08-17
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* Diagonal liquid animationKahrl2013-08-17
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* Use errorstream instead of std::cout in pathfinder.cppPilzAdam2013-08-16
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* Remove debug outputPilzAdam2013-08-16
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* Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam2013-08-16
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* Don't automatically scroll listbox when selecting an item in the middleKahrl2013-08-16
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* Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl2013-08-16
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* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
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* Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl2013-08-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Fix typosPilzAdam2013-08-14
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* Add support for entities to automatic face movement directionsapier2013-08-13
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* Remove farmeshKahrl2013-08-13
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* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
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* Dont crash if facedir > 23PilzAdam2013-08-10
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* Don't freak out when a client sends multiple TOSERVER_INIT packets; also log ↵Perttu Ahola2013-08-08
| | | | one thing more.
* Fix various memory access problems detected by valgrindKahrl2013-08-07
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* Fix path of mono font in defaultsettings.cppPilzAdam2013-08-07
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* Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cppKahrl2013-08-07
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* Fix full crack texture being shown when releasing dig buttonKahrl2013-08-06
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* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
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* Rename LagPool's member variables to avoid MSVC freaking up due to it's ↵Perttu Ahola2013-08-06
| | | | #define max
* Clean up server's log messages and give a better error to client when its ↵Perttu Ahola2013-08-06
| | | | player is in use
* Fix crack overlay for animated texturesKahrl2013-08-05
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* Freeze-melt adjustproller2013-08-04
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* Fix formspec label issues in win builds (MSVC)BlockMen2013-08-04
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* Make freetype usage configureable by a settingPilzAdam2013-08-04
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* Add texture pack selection to main menuNovatux2013-08-04
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* Change large amount of objects to be configurable via a setting in ↵Novatux2013-08-04
| | | | minetest.conf (max_objects_per_block).