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Author
Age
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Fix configuration file behaviour
Perttu Ahola
2012-03-11
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Increase Peer max_packets_per_second (hopefully doesn't break anything)
Perttu Ahola
2012-03-11
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Tune "Connecting to server" and "Waiting content" screens
Perttu Ahola
2012-03-10
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Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
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Starting the game in the pause menu is lame, don't do it\!
Perttu Ahola
2012-03-10
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Set fixed FOV for the wielded item
Kahrl
2012-03-10
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Different implementation of KeyPress::operator==
Kahrl
2012-03-10
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Make Camera::updateViewingRange more snappy in following the min/max settings
Perttu Ahola
2012-03-10
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Faster player movement and smaller collision box
Perttu Ahola
2012-03-10
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dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola
2012-03-10
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Tidy up server log output a bit
Perttu Ahola
2012-03-10
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Clean unit test output
Perttu Ahola
2012-03-10
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Add and tidy up some Server log output for declined connections
Perttu Ahola
2012-03-10
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Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola
2012-03-10
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Fix addon and configuration file paths
Perttu Ahola
2012-03-10
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Initial directory structure rework
Perttu Ahola
2012-03-10
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Ban and Auth managers use infostream rather than dstream
Perttu Ahola
2012-03-10
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dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola
2012-03-10
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Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
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Fix and tune things, add tool "recharge" animation, add dummyball
Perttu Ahola
2012-03-10
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LuaEntity armor groups
Perttu Ahola
2012-03-10
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ClientActiveObject::debugInfoText()
Perttu Ahola
2012-03-10
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Remove header in servermain.cpp to make minetestserver to build
Perttu Ahola
2012-03-10
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Damage groups WIP
Perttu Ahola
2012-03-10
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Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
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Small fix in getHitParams
Perttu Ahola
2012-03-10
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Don't draw cracks when digging is impossible
Perttu Ahola
2012-03-10
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itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
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Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
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Digging time groups WIP
Perttu Ahola
2012-03-10
*
Improve raillike drawtype
Jeija
2012-03-10
*
Handle select errno EINTR properly (not doing this breaks at least many profi...
Perttu Ahola
2012-03-08
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Move profiler measurements into inside of mutex locking for more useful results
Perttu Ahola
2012-03-07
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Add dedicated_server_step setting
Perttu Ahola
2012-03-07
*
Merge remote-tracking branch 'jn/random-fixes'
Perttu Ahola
2012-02-28
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*
mesh: warn only once about render-to-target not being supported
Jonathan Neuschäfer
2012-02-24
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*
tile: remove redundant warning about failing render-to-target
Jonathan Neuschäfer
2012-02-24
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*
tile: don't duplicate std::string::find_last_of
Jonathan Neuschäfer
2012-02-24
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itemdef: handle the !render-to-target case
Jonathan Neuschäfer
2012-02-24
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Add descriptions to command line arguments
Juhani Numminen
2012-02-28
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Add minetest.get_worldpath() for getting location for custom data
Perttu Ahola
2012-02-28
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/
*
Tune brightness stuff and fog color
Perttu Ahola
2012-02-06
*
Set default maximum viewing range to a bit more than default server send rang...
Perttu Ahola
2012-02-06
*
Fix calculating if block is in viewing range; fix fog and default minimum acc...
Perttu Ahola
2012-02-06
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Players stay in environment even when dead, damage flash and fall damage fixes
Kahrl
2012-02-05
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Modify light values to work a bit better with non-smooth lighting
Perttu Ahola
2012-02-05
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Set better visual light levels
Perttu Ahola
2012-02-02
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Fix some warnings on some compilers
Giuseppe Bilotta
2012-02-02
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Merge remote-tracking branch 'kahrl/hidehud'
Perttu Ahola
2012-02-02
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*
Page up/down: don't display the old value, it was a little confusing
Kahrl
2012-02-01
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