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* Goddamn MSVC pow overload ambiguitiesPerttu Ahola2012-03-21
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* Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola2012-03-21
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* Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola2012-03-21
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* Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵Perttu Ahola2012-03-21
| | | | faster
* Modify and clean main loop to allow measuring the proper timesPerttu Ahola2012-03-21
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* Profiler graphPerttu Ahola2012-03-21
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* Use atof() in mystof(), because istringstream>>float randomly causes a ↵Perttu Ahola2012-03-21
| | | | segfault on mingw
* Attempt to fix some minor memory leaksPerttu Ahola2012-03-20
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* Fix mod pathsPerttu Ahola2012-03-20
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* Fix for MSVC and move stuff around a bit in CMakeLists.txt and ↵Perttu Ahola2012-03-20
| | | | src/CMakeLists.txt
* Move icon files to misc/Perttu Ahola2012-03-20
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20
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* Move share/builtin.lua to share/builtin/builtin.luaPerttu Ahola2012-03-19
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* Move client textures to the correct placePerttu Ahola2012-03-19
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* Rework directory structurePerttu Ahola2012-03-19
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* Add the mod search path user/mods/gameidPerttu Ahola2012-03-19
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* Make Lua error output in log clearerPerttu Ahola2012-03-19
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* Unknown nodes can be dugPerttu Ahola2012-03-19
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* Attempt to fix build for MSVCPerttu Ahola2012-03-18
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* Fix getVisibleBrightness() to return sunlight visibility correctly even if ↵Perttu Ahola2012-03-18
| | | | not much of world has been loaded
* Fix old world search path for non-run-in-place buildPerttu Ahola2012-03-18
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* Disable word wrap in vertical texts in main menuPerttu Ahola2012-03-18
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* Fix installation in cmake project filesPerttu Ahola2012-03-18
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* "or" -> "||" in content_mapblock.cppPerttu Ahola2012-03-18
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* Fix and tune starsPerttu Ahola2012-03-18
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* Do not clear address in main menu if starting a singleplayer game by double ↵Perttu Ahola2012-03-18
| | | | clicking the world
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
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* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-16
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* Add Client::getEnv() and remove some unnecessary wrappersPerttu Ahola2012-03-15
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* Revert old 4BS/s walk speed for nowPerttu Ahola2012-03-15
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* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵Kahrl2012-03-15
| | | | light, removed footprints
* Tune main menuPerttu Ahola2012-03-15
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* Create main menu tab "Settings" for client settingsPerttu Ahola2012-03-15
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* Fix click areas of singleplayer checkboxesPerttu Ahola2012-03-15
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* Fix initial moving of mouse above the "exit to menu" button in singleplayer modePerttu Ahola2012-03-15
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* Fix and improve Server's privilege get/settersPerttu Ahola2012-03-15
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* Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola2012-03-15
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* Save selected tabPerttu Ahola2012-03-15
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* Menu tuning WIPPerttu Ahola2012-03-15
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* Use a more standard order of yes/no/cancel/whatever buttons in dialogsPerttu Ahola2012-03-15
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* Crude tab test in main menu (requires gui redesign for the additional tabs)Perttu Ahola2012-03-13
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* Add [new] to world name when supplying a non-existent world on command linePerttu Ahola2012-03-13
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* Allow directly supplying world as a parameter, including world.mtPerttu Ahola2012-03-13
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* Move keychange/connect main menu buttons a bitPerttu Ahola2012-03-13
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* Fix game selection in world creation (used always the first one)Perttu Ahola2012-03-13
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* Attempt to fix RUN_IN_PLACE autodetection on LinuxPerttu Ahola2012-03-13
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* Add confirmation menu and make world deletion possible in GUIPerttu Ahola2012-03-13
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* World creation button and dialog and functionalityPerttu Ahola2012-03-13
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* Remember selected world by pathPerttu Ahola2012-03-12
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* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-12
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