| Commit message (Expand) | Author | Age |
... | |
* | | | fixed block unloading from memory (a better fix coming next) | Perttu Ahola | 2011-06-26 |
* | | | Made the initial loading screen slightly more alive | Perttu Ahola | 2011-06-26 |
* | | | added screenshot key F12 (from spongie) | Perttu Ahola | 2011-06-26 |
* | | | Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie | Perttu Ahola | 2011-06-26 |
* | | | changed one "if" to "else if" in content_mapblock.cpp | Perttu Ahola | 2011-06-26 |
* | | | reorganized stuff | Perttu Ahola | 2011-06-26 |
* | | | tuned mapgen | Perttu Ahola | 2011-06-26 |
* | | | changed water color in farmesh | Perttu Ahola | 2011-06-26 |
* | | | updated noise stuff | Perttu Ahola | 2011-06-26 |
* | | | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola | 2011-06-26 |
* | | | improved player fall damage detection | Perttu Ahola | 2011-06-26 |
* | | | added and commented out some debug output | Perttu Ahola | 2011-06-26 |
* | | | even more code refactoring | Perttu Ahola | 2011-06-26 |
* | | | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
* | | | cleaned map stuff | Perttu Ahola | 2011-06-26 |
|/ / |
|
* | | moved mapgen stuff around abit | Perttu Ahola | 2011-06-25 |
* | | moved map generator to separate source files | Perttu Ahola | 2011-06-25 |
* | | mapgen stuff | Perttu Ahola | 2011-06-25 |
* | | added correct data to new images, added comments in main.cpp | Perttu Ahola | 2011-06-25 |
* | | New map generator added (and SQLite, messed up the commits at that time...) (... | Perttu Ahola | 2011-06-25 |
* | | disabled farmesh in default settings | Perttu Ahola | 2011-06-23 |
* | | fixed servermain.cpp lacking filesys.h | Perttu Ahola | 2011-06-22 |
* | | path_userdata is now created before potentially creating debug.txt in there | Perttu Ahola | 2011-06-20 |
* | | moved the mac include in porting.cpp out of namespace | Perttu Ahola | 2011-06-20 |
* | | fixed a segfault in case of wrong input from network on the server (reported ... | Perttu Ahola | 2011-06-19 |
* | | Modified the mesh update thread's sleep time to speed it up (it was way too h... | Perttu Ahola | 2011-06-18 |
* | | Documentation update | Perttu Ahola | 2011-06-18 |
* | | Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t... | Perttu Ahola | 2011-06-18 |
* | | Changed MapBlockObjects to be never written anymore. Incremented version number. | Perttu Ahola | 2011-06-18 |
* | | comment update | Perttu Ahola | 2011-06-18 |
* | | farmesh render range is now dynamic | Perttu Ahola | 2011-06-18 |
* | | fixed tree placement in farmesh | Perttu Ahola | 2011-06-18 |
* | | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
* | | modified health bar a bit | Perttu Ahola | 2011-06-18 |
* | | enabled word wrap in chat | Perttu Ahola | 2011-06-18 |
* | | fixed wrong furnace menu layout | Perttu Ahola | 2011-06-18 |
* | | merged Mac OSX build fix from minetest-delta | Perttu Ahola | 2011-06-18 |
* | | removed furnace menu because it is not needed anymore | Perttu Ahola | 2011-06-18 |
* | | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | | forgot to add mapblock_nodemod.h | Perttu Ahola | 2011-06-18 |
* | | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
* | | added in-game key shortcuts for toggling free_move and fast_move (default K a... | Perttu Ahola | 2011-06-17 |
* | | modified iron amount a bit | Perttu Ahola | 2011-06-17 |
* | | Updated comments | Perttu Ahola | 2011-06-17 |
* | | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc... | Perttu Ahola | 2011-06-17 |
* | | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st... | Perttu Ahola | 2011-06-17 |
* | | hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the... | Perttu Ahola | 2011-06-16 |
* | | Probably fixed the single-MapBlock generator using 1 block lower water height... | Perttu Ahola | 2011-06-16 |
* | | Added an experimental "far view" thing. Doesn't work exactly like it should a... | Perttu Ahola | 2011-06-07 |