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* | | fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
* | | Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
* | | added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
* | | Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-26
* | | changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-26
* | | reorganized stuffPerttu Ahola2011-06-26
* | | tuned mapgenPerttu Ahola2011-06-26
* | | changed water color in farmeshPerttu Ahola2011-06-26
* | | updated noise stuffPerttu Ahola2011-06-26
* | | reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* | | improved player fall damage detectionPerttu Ahola2011-06-26
* | | added and commented out some debug outputPerttu Ahola2011-06-26
* | | even more code refactoringPerttu Ahola2011-06-26
* | | more reorganizing of map codePerttu Ahola2011-06-26
* | | cleaned map stuffPerttu Ahola2011-06-26
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* | moved mapgen stuff around abitPerttu Ahola2011-06-25
* | moved map generator to separate source filesPerttu Ahola2011-06-25
* | mapgen stuffPerttu Ahola2011-06-25
* | added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
* | New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* | disabled farmesh in default settingsPerttu Ahola2011-06-23
* | fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
* | path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
* | moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-20
* | fixed a segfault in case of wrong input from network on the server (reported ...Perttu Ahola2011-06-19
* | Modified the mesh update thread's sleep time to speed it up (it was way too h...Perttu Ahola2011-06-18
* | Documentation updatePerttu Ahola2011-06-18
* | Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-18
* | Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
* | comment updatePerttu Ahola2011-06-18
* | farmesh render range is now dynamicPerttu Ahola2011-06-18
* | fixed tree placement in farmeshPerttu Ahola2011-06-18
* | farmesh is now usable.Perttu Ahola2011-06-18
* | modified health bar a bitPerttu Ahola2011-06-18
* | enabled word wrap in chatPerttu Ahola2011-06-18
* | fixed wrong furnace menu layoutPerttu Ahola2011-06-18
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* | forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* | modified iron amount a bitPerttu Ahola2011-06-17
* | Updated commentsPerttu Ahola2011-06-17
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* | hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...Perttu Ahola2011-06-16
* | Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola2011-06-16
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07