Commit message (Collapse) | Author | Age | |
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* | Fix documentation of dedicated_server_loop | est31 | 2015-07-24 |
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* | Check output of mpz_set_str and fix leak on error condition | est31 | 2015-07-24 |
| | | | | Also add static identifier as upstream did | ||
* | Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will | Loic Blot | 2015-07-24 |
| | | | | always evaluate to true. | ||
* | Bump protocol to 26 | est31 | 2015-07-24 |
| | | | | | | | This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet. | ||
* | Optional reconnect functionality | est31 | 2015-07-23 |
| | | | | | | Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. | ||
* | Fix issues with light of attached CAOs | RealBadAngel | 2015-07-23 |
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* | Mgv7: Use density noise + density gradient for mountain terrain | paramat | 2015-07-21 |
| | | | | Tune and optimise noise parameters | ||
* | Add wielded (and CAOs) shader | RealBadAngel | 2015-07-21 |
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* | Clarify docs for auth.cpp method | est31 | 2015-07-21 |
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* | Ask auth handler to create auth when a default password is set | est31 | 2015-07-21 |
| | | | | | -> Fix server crash with protocol >=25 if a default password is set. -> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler | ||
* | Remove profiler.h include where it's not needed. Remove some unreachable and ↵ | Loic Blot | 2015-07-21 |
| | | | | very old code | ||
* | Added get_player_velocity() method. Fixes #1176 | Elia Argentieri | 2015-07-20 |
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* | MoveItemSomewhere double bugfix | est31 | 2015-07-19 |
| | | | | | | -> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself. -> Fix bug where MoveSomewhere would needlessly call callbacks. -> Remove trailing whitespaces | ||
* | Cavegen: Mgv6: No small caves entirely above ground | paramat | 2015-07-19 |
| | | | | | Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code | ||
* | Refactor particle code to remove the while loops | TeTpaAka | 2015-07-18 |
| | | | | Replaces while loops with proper getfield calls | ||
* | Make acc and vel deprecated in add_particle and search for acceleration and ↵ | TeTpaAka | 2015-07-18 |
| | | | | | | velocity instead The doc and the actual behaviour differed. | ||
* | Fix invisible player when the attached entity is removed | TeTpaAka | 2015-07-18 |
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* | Display an access denied message when client detects a server timeout | Kahrl | 2015-07-17 |
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* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
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* | Kick players when shutting down server and there is a crash due to a Lua ↵ | nerzhul | 2015-07-16 |
| | | | | stack exception | ||
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
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* | Make serialization error message translatable | Kahrl | 2015-07-14 |
| | | | | Also don't show "probably running a different version" message in simple singleplayer mode | ||
* | connection.cpp: remove unused constructor | Loic Blot | 2015-07-14 |
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* | Increase limit of serialized long strings | kwolekr | 2015-07-14 |
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* | Remove raw message output on AOM deserialization failure | kwolekr | 2015-07-13 |
| | | | | Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data | ||
* | Add more robust error checking to deSerialize*String routines | kwolekr | 2015-07-13 |
| | | | | | Add serializeHexString() Clean up util/serialize.cpp | ||
* | Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames | paramat | 2015-07-13 |
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* | Fix damage flash when damage disabled | kwolekr | 2015-07-10 |
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* | Misc. minor fixes | kwolekr | 2015-07-10 |
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* | Little coding style fix on porting.h | Loic Blot | 2015-07-10 |
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* | Settings: pass name to callbacks by reference | est31 | 2015-07-09 |
| | | | | Spare some copies. | ||
* | Update clouds enable_3d_clouds when setting changed | est31 | 2015-07-09 |
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* | Windows: Fix some warnings. | Diego Martinez | 2015-07-09 |
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* | Biome API decorations: 'spawnby' searches a 3D neighbourhood | paramat | 2015-07-08 |
| | | | | | The neighbours checked are the 8 nodes horizontally surrounding the decoration base and the 8 nodes horizontally surrounding the ground node below the decoration | ||
* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
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* | Use UTF-8 instead of narrow | est31 | 2015-07-08 |
| | | | | | Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit. | ||
* | Clean-up Minimap code | kwolekr | 2015-07-08 |
| | | | | | | | | | | | - Fixed race conditions - Fixed null dereference - Fixed out-of-bounds array access - MinimapMapblock is now allocated and added to update queue only when enabled - Removed dependency on LocalPlayer - Fixed code style - Simplified expressions and program logic - Cleaned minimap object interfaces | ||
* | Mgv7: Auto-set lowest mountain generation level | paramat | 2015-07-08 |
| | | | | | Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16 | ||
* | Client: better m_proto_ver initialisation | est31 | 2015-07-07 |
| | | | | | | | | Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0. | ||
* | Use minetest logging facilities for irrlicht log output | ShadowNinja | 2015-07-05 |
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* | Mgv7: Lower base of mountain generation to -112 and define constant | paramat | 2015-07-04 |
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* | Fix endless loop since grandparent commit | est31 | 2015-07-04 |
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* | Craftdef: Use numbers instead of iterators | est31 | 2015-07-04 |
| | | | | Use numbers instead of iterators to traverse various vectors. | ||
* | Fix missing check for 0 in craft replacements | TeTpaAka | 2015-07-04 |
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* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
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* | Shaders fixes and cleanup relief mapping code. | RealBadAngel | 2015-07-02 |
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* | Inventory manager style cleanup and further checks | est31 | 2015-07-01 |
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* | Disable mesh cache by default | est31 | 2015-07-01 |
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* | Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH | paramat | 2015-07-01 |
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* | Make m_blocks_cache private | est31 | 2015-06-30 |
| | | | | @RealBadAngel has removed all outside access of the cache. |