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| | * | | | | | | | * possible fix for large cubic holes in mapNils Dagsson Moskopp2011-07-13
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| | * | | | | | | | * slightly different values for 3d perlin noiseNils Dagsson Moskopp2011-07-13
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| | * | | | | | | | * regression fix, papyrus should appear again nowNils Dagsson Moskopp2011-07-13
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| | * | | | | | | | + farmesh config optionsJiří Procházka2011-07-11
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| | * | | | | | | | backported cactus, papyrus and claySebastian Rühl2011-06-26
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| | * | | | | | | | small fixSebastian Rühl2011-06-26
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| | * | | | | | | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
| | |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| | | * | | | | | | | + rail block bounding boxNils Dagsson Moskopp2011-06-08
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| | | * | | | | | | | + railNils Dagsson Moskopp2011-06-07
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| | | * | | | | | | | * point out setInventoryTextureCube() is broken with a FIXMENils Dagsson Moskopp2011-06-03
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| | | * | | | | | | | + paper, book, bookshelfNils Dagsson Moskopp2011-06-03
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| | | * | | | | | | | + papyrusNils Dagsson Moskopp2011-06-03
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| | | * | | | | | | | added new submenu for key assignmentteddydestodes2011-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys
| | | * | | | | | | | Merge remote-tracking branch 'bucket-t/master'teddydestodes2011-06-01
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| | | | * | | | | | | | MacOSX build supportMrLoom2011-06-01
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| | | * | | | | | | | | Merge remote-tracking branch 'upstream/master'teddydestodes2011-06-01
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| | | | * | | | | | | | * clay is rarer nowNils Dagsson Moskopp2011-06-01
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| | | | * | | | | | | | + clay and associated itemsNils Dagsson Moskopp2011-06-01
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| | | | * | | | | | | | + brickNils Dagsson Moskopp2011-05-31
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| | | | * | | | | | | | + fence inventory iconNils Dagsson Moskopp2011-05-31
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| | | | * | | | | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| | | | * | | | | | | | + cactiiNils Dagsson Moskopp2011-05-30
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| | | * | | | | | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| | | * | | | | | | | | fast_move and free_move can now be toggledteddydestodes2011-05-29
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| | | * | | | | | | | + sandstoneNils Dagsson Moskopp2011-05-29
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* | | | | | | | | | | Fixed farmesh to such that it was a long time ago.Perttu Ahola2011-08-03
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* | | | | | | | | | | added TODO in main.cppPerttu Ahola2011-08-01
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* | | | | | | | | | Fixes a bug that made the server to deny non-empty passwords from players ↵Perttu Ahola2011-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | connecting the first time.
* | | | | | | | | | Fixed problem of server always receiving an empty password from the clientPerttu Ahola2011-07-31
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* | | | | | | | | | Made stricter handling for old clients because now they are not compatible ↵Perttu Ahola2011-07-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | at all.
* | | | | | | | | | Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
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* | | | | | | | | | changelog update and disable motd by defaultPerttu Ahola2011-07-31
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* | | | | | | | | | updated CMakeList.txts a bitPerttu Ahola2011-07-31
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* | | | | | | | | | added windows iconPerttu Ahola2011-07-31
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* | | | | | | | | | Fixed handling of inventory in creative mode (normal inventory is not ↵Perttu Ahola2011-07-30
| |_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | trashed anymore), fixed mese pick speed, added some forgotten stuff
* | | | | | | | | fix to the formerPerttu Ahola2011-07-30
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* | | | | | | | | easier notice on old versionPerttu Ahola2011-07-30
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* | | | | | | | | Added network protocol version number in protocolPerttu Ahola2011-07-30
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* | | | | | | | | Server configuration is now written when "/#setting whatever = whatever" is ↵Perttu Ahola2011-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | issued.
* | | | | | | | | Added message of the day and made it properly configurable using /#setting ↵Perttu Ahola2011-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (not saved to config file yet)
* | | | | | | | | Made picking items up in creative mode delete them (because they usually are ↵Perttu Ahola2011-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | in the inventory already anyway)
* | | | | | | | | updated pause menu text a bitPerttu Ahola2011-07-30
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* | | | | | | | | Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-30
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* | | | | | | | | Made rats cookable and made them spawn near treesPerttu Ahola2011-07-30
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* | | | | | | | | made more things burnable in furnacePerttu Ahola2011-07-30
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* | | | | | | | | quick fix to it not building with gettext on my visual studio environmentPerttu Ahola2011-07-30
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* | | | | | | | | Removed remaining -delta referencesPerttu Ahola2011-07-30
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* | | | | | | | | fix server buildPerttu Ahola2011-07-25
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* | | | | | | | Lowered default viewing range minimum to such that it allows fairly good ↵Perttu Ahola2011-07-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | framerate in jungles with sucky hardware. Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish.
* | | | | | | | Updated the texture atlas a bitPerttu Ahola2011-07-24
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