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* added some missing filesPerttu Ahola2010-12-14
* better graphics, zlib to work on vc++Perttu Ahola2010-12-14
* grass edges workin'Perttu Ahola2010-12-14
* in before messing with face drawing orientationPerttu Ahola2010-12-14
* commit before content-tile separationPerttu Ahola2010-12-13
* fixes for vc++Perttu Ahola2010-12-13
* random stuff and different node lightingPerttu Ahola2010-12-13
* working nicelyPerttu Ahola2010-12-13
* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-12
* removed accidental double flowWaterPerttu Ahola2010-12-11
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
* some work-in-progress water stuffPerttu Ahola2010-12-01
* better waterPerttu Ahola2010-11-30
* doc updatePerttu Ahola2010-11-29
* testPerttu Ahola2010-11-29
* license stuffPerttu Ahola2010-11-29
* license stuff (more to come)Perttu Ahola2010-11-29
* default setting change, random tinkeringPerttu Ahola2010-11-29
* Windows bug fixesPerttu Ahola2010-11-29
* plant amount fix and ravine amount settingPerttu Ahola2010-11-29
* fixed face updating slowness bugPerttu Ahola2010-11-29
* reversed meshbuffer cachePerttu Ahola2010-11-29
* meshbuffer cache test. No much speed improvement.Perttu Ahola2010-11-29
* - added map generating scriptPerttu Ahola2010-11-29
* constant size for array for vcPerttu Ahola2010-11-29
* vokselijuttu lisättyPerttu Ahola2010-11-29
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
* block send priority queuePerttu Ahola2010-11-27
* Working version before block send priorization updatePerttu Ahola2010-11-27
* Initial filesPerttu Ahola2010-11-27