Commit message (Collapse) | Author | Age | ||
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* | Make sure g_timegetter is initalised before running speedtests | Craig Robbins | 2015-03-29 | |
| | | | | Thanks @SmallJoker for noticing the issue | |||
* | Fix typo | Craig Robbins | 2015-03-29 | |
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* | queued_commands must be a std::deque. RunCommandQueues needs to push packet ↵ | Loic Blot | 2015-03-29 | |
| | | | | on front, not back | |||
* | Fix uninitialized variable Player::local_animation_speed | Loic Blot | 2015-03-28 | |
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* | Add Lua function get_video_modes() for main menu | Craig Robbins | 2015-03-28 | |
| | | | | Also updates and uses porting::getSupportedVideoModes() | |||
* | Make camera clear error message if there's no error | ShadowNinja | 2015-03-27 | |
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* | Fix GetText translation loading | ShadowNinja | 2015-03-27 | |
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* | Change error_message from wstring to string | ShadowNinja | 2015-03-27 | |
| | | | | This removes a lot of narrow/wide conversions where a wide string was never used. | |||
* | Fix MSVC compile error | ShadowNinja | 2015-03-27 | |
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* | Clean up and tweak build system | ShadowNinja | 2015-03-27 | |
| | | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||
* | lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional | paramat | 2015-03-24 | |
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* | Change filename of screenshots to something more human readable | Craig Robbins | 2015-03-25 | |
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* | Update timestamp to include date | Craig Robbins | 2015-03-25 | |
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* | Don't send an InventoryAction at each setInventoryModified, we only need one ↵ | Loic Blot | 2015-03-24 | |
| | | | | | | | | SendInventory per inventory modification Client doesn't like to receive multiples SendInventory for one action, this can trigger glitches on clients (sometimes due to incorrect UDP packet ordering due to UDP protocol) This fix issue #2544 | |||
* | Slow down the "key repeat" touch speed for some Android controls | Craig Robbins | 2015-03-24 | |
| | | | | Increases the key/buttons repeat delay for fly, noclip, fast, debug and camera buttons | |||
* | Add core.register_schematic() and cache schematics on use | kwolekr | 2015-03-23 | |
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* | Fix endianness inconsistency with PcgRandom::bytes() | kwolekr | 2015-03-23 | |
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* | Schematics: Error if unable to open file | kwolekr | 2015-03-23 | |
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* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 | |
| | | | | | | | | | This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default. | |||
* | Mgv6: Use heightmap in placeTreesAndJungleGrass() | paramat | 2015-03-23 | |
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* | Fix for sun/moon tonemaps: don't upscale 1px images. | Aaron Suen | 2015-03-23 | |
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* | Fix minetest.get_craft_recipe function | est31 | 2015-03-23 | |
| | | | | Previously, calling it resulted in a crash. | |||
* | Player: Fix a deadlock triggered by previous commit ↵ | Loic Blot | 2015-03-22 | |
| | | | | 0e5e49736c0a5fa29bca257bafc02d7c7a7171c9 | |||
* | Protect Player::hud from concurrent modifications | Loic Blot | 2015-03-22 | |
| | | | | Sometimes HUD can be modified by ServerThread and EmergeThread results in a crash on client side because the HUD is not correct | |||
* | Mgv7: 1 up , 1 down overgeneration for chunk border continuity | paramat | 2015-03-22 | |
| | | | | | | Fixes biome layer at y = 47 when base/alt terrain exceeds it Also fixes missing dust glitch at y = 47 Mgv5/mgv7:Cleanup code | |||
* | Revert "Add a Lua call to do damages / heals" ok @ShadowNinja | Loic Blot | 2015-03-22 | |
| | | | | This reverts commit 467fc0ddc912ae38c3bf9fcb99e0b66d7478eec0. | |||
* | Remove unused ConnectionCommand::sendToAll function. ↵ | Loic Blot | 2015-03-22 | |
| | | | | | | NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer and is used in ConnectionCommand instead of Connection::Send This remove the NetworkPacket buffer => SharedBuffer => Buffer copy. Now NetworkPacket => Buffer | |||
* | Fix some loose ends from 3993093f | kwolekr | 2015-03-22 | |
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* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 | |
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* | SendInventory when handleCommand_Interact is a use. | poet-nohit | 2015-03-21 | |
| | | | | This call was missing when change looping to triggering SendInventory: 1b2f64473ed4f222d3b7f02df853730d4382105e | |||
* | Fix composite textures with texture_min_size. Moved upscaling of textures to ↵ | Aaron Suen | 2015-03-22 | |
| | | | | later in the process, when images are converted to textures, instead of right after image load, so the original image is unmodified for generateImagePart. | |||
* | Connect rails with connect_to_raillike and shorten the codes | SmallJoker | 2015-03-21 | |
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* | Optimize minetest.get_(all)_craft_recipe(s) | gregorycu | 2015-03-20 | |
| | | | | Signed off by: ShadowNinja, kwolekr | |||
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 | |
| | | | | Signed off by: Zeno, kwolekr | |||
* | Revert "Fix issue #2441: crash on respawn, since a conversion std::list to ↵ | kwolekr | 2015-03-20 | |
| | | | | | | | std::vector on Environment.cpp" This reverts parts of commit 9749d9fee6db99da1ab861dc04ec63ef973db3e0, which breaks node resolver list clearing | |||
* | Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated | paramat | 2015-03-19 | |
| | | | | Mgv5: Add large_cave_depth constant | |||
* | Reset the old HP method on PlayerSAO::setHP | Loic Blot | 2015-03-19 | |
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* | Fix game minetest.conf default settings | est31 | 2015-03-18 | |
| | | | | This was a regression introduced by f6e4c5d9cf459e8278a76a2beaee59732e841458 . | |||
* | Add a Lua call to do damages / heals | Loic Blot | 2015-03-18 | |
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* | ServerpacketHandler: spelling fixes | Loic Blot | 2015-03-18 | |
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* | Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game | paramat | 2015-03-18 | |
| | | | | | Desert stone above y = -32 not water_level Remove unused generateExperimental() | |||
* | Save creative_mode and enable_damage setting for each world in world.mt | fz72 | 2015-03-18 | |
| | | | | Create Parameters on world initialisation and set settings of old worlds | |||
* | MutexedQueue inherits must use std::deque instead of std::list | Loic Blot | 2015-03-17 | |
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* | Standalone bundle for OSX (w/ dependencies!) | Pavel Puchkin | 2015-03-17 | |
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* | Server::step throw is never catched in minetestserver | Loic Blot | 2015-03-17 | |
| | | | | | | | | | | Replace it with an errorstream + assert for server This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions: * EmergeThread::Thread() * ScriptApiEnv::environment_Step() * ScriptApiEnv::player_event() * ServerThread::Thread() | |||
* | Use the NetworkPacket api to read full version string instead of u8 ↵ | Loic Blot | 2015-03-17 | |
| | | | | | | pointers. Also store the reserved byte to use API properly Fixes #2509 | |||
* | Fix a little regression on SendActiveObjectMessages which send all ↵ | Loic Blot | 2015-03-17 | |
| | | | | TOCLIENT_ACTIVE_OBJECT_MESSAGES as reliable | |||
* | Minor bug fix (lag between damage flash and hearts updating) | Craig Robbins | 2015-03-17 | |
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* | Fix various damage related bugs (client-side) | Craig Robbins | 2015-03-17 | |
| | | | | E.g. spawning or teleporting into lava to become invinsible | |||
* | Minor cleanup: game.cpp | Craig Robbins | 2015-03-17 | |
| | | | | | | * Sort includes * Remove unnecessary includes * Ensure the parameter name for GameRunData is consistent for class member functions |