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* | | | | | | Reorganize cmake gettext message output to ease debuggingGiuseppe Bilotta2011-07-21
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* | | | | | | Restore "Leave address blank" positionGiuseppe Bilotta2011-07-21
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* | | | | | | Find correct library for MSVC vs MingW in WinowsGiuseppe Bilotta2011-07-21
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* | | | | | | Only install locale files if using gettextGiuseppe Bilotta2011-07-21
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* | | | | | | Uppercase DEFINED or cmake 2.8.4 complainsGiuseppe Bilotta2011-07-21
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* | | | | | | Refactor and clean up gettext managementGiuseppe Bilotta2011-07-21
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* | | | | | | Make gettext optionalGiuseppe Bilotta2011-07-21
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* | | | | | | Tweak makefiles to add -delta suffix.Weedy2011-07-21
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* | | | | | | Fix win32 MSVC compile. (screw gettext)Weedy2011-07-21
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* | | | | | Merge pull request #27 from Oblomov/masterNils Dagsson Moskopp2011-07-20
|\ \ \ \ \ \ | | | | | | | | | | | | | | * regression fix for windows build.
| * | | | | | Move package search out of conditionalGiuseppe Bilotta2011-07-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This unbreaks the Windows build which would otherwise have problems at the jthread level.
* | | | | | | + firefliesNils Dagsson Moskopp2011-07-20
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* | | | | | | Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp2011-07-20
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| * \ \ \ \ \ \ Merge pull request #24 from SpeedProg/masterNils Dagsson Moskopp2011-07-20
| |\ \ \ \ \ \ \ | | |/ / / / / / | |/| | | | | | gettext paths problem
| | * | | | | | fixed problem with wront paths in gettextConstantin Wenger2011-07-20
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* | | | | | | | Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp2011-07-20
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| * | | | | | | Set the window caption for the initial window tooGiuseppe Bilotta2011-07-20
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| * | | | | | | Check the data path before usageGiuseppe Bilotta2011-07-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When not running in place, check if the assumed data path in ../share/APPNAME exists. If it doesn't exist, fall back to ../data instead. This allows the program to run successfully from the checkout directory even without the run-in-place flag active.
| * | | | | | | Use system sqlite3/jthread libs if availableGiuseppe Bilotta2011-07-20
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* | | | | | | Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp2011-07-20
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| * | | | | | added gettext supportConstantin Wenger2011-07-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | german translation file and bashscript to update translations
* | | | | | | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-20
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| * | | | | Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. ↵Perttu Ahola2011-07-17
| | | | | | | | | | | | | | | | | | | | | | | | This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different.
| * | | | | A small fix to an unlikely situation where the map generator requires a ↵Perttu Ahola2011-07-17
| | |_|_|/ | |/| | | | | | | | | | | | | block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
* | | | | * by popular request, fewer cloudsNils Dagsson Moskopp2011-07-20
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* | | | | * initialize liquid_kind properly so compiler does not bitch about itNils Dagsson Moskopp2011-07-19
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* | | | | + fake shading for the volumetric cloudsNils Dagsson Moskopp2011-07-19
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* | | | | + volumetric clouds (thanks teddydestodes)Nils Dagsson Moskopp2011-07-18
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* | | | | final fixes to liquid flow, works now as intendedFelix Krause2011-07-18
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* | | | | fixes to liquid transformationFelix Krause2011-07-18
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* | | | | fixed refactoring issues // slowed down water flow a bitFelix Krause2011-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * liquid flow no longer does random things when transformed * if a flowi ng liquid node doesn't have a solid block as neighbor, its spread distan ce is shortened by 1
* | | | | * refactored liquid transformation code (has some flaws)Felix Krause2011-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits. This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
* | | | | * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-17
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* | | | | Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp2011-07-16
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| * | | | Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola2011-07-16
| | |_|/ | |/| | | | | | | | | | different source files than the prototype objects that fill them in
* | | | * fix automerge regressionNils Dagsson Moskopp2011-07-15
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* | | | * regression fix, clay occurs again nowNils Dagsson Moskopp2011-07-15
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* | | | * possibly nicer treesNils Dagsson Moskopp2011-07-15
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* | | | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
|\| | | | | | | | | | | | | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * | | initial steps in doing content type extensionPerttu Ahola2011-07-02
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| * | | made screen go slightly blue when underwaterPerttu Ahola2011-07-01
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| * | | Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-01
| | | | | | | | | | | | | | | | when block has been unloaded
| * | | tried to fix block selection in map rendering a bitPerttu Ahola2011-06-27
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| * | | fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-27
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| * | | updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-27
| | | | | | | | | | | | | | | | default to 600
| * | | better handling of unknown blocks on clientPerttu Ahola2011-06-27
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| * | | updated to-do listPerttu Ahola2011-06-27
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| * | | made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-27
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| * | | map unloading is now a whole lot betterPerttu Ahola2011-06-27
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| * | | fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
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