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Commit message (
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Author
Age
...
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
Save and remove player by pointer
Loic Blot
2015-09-23
*
Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs
paramat
2015-09-22
*
Various style cleanups + unused code removal
est31
2015-09-19
*
Little optimization on getAdded/Removed activeobjects per player loop.
Loic Blot
2015-09-19
*
Mgv5/6/7: Re-add #include profiler.h as commented-out option
paramat
2015-09-19
*
Blob ore: Fix partial blobs
paramat
2015-09-19
*
Send proper block to old clients for swap_node calls
est31
2015-09-17
*
Ore: Add puff ore type
kwolekr
2015-09-17
*
Fix object position border checking
est31
2015-09-16
*
Disallow placing entities outside safe boundaries
est31
2015-09-15
*
Firelike drawtype: Improve code
paramat
2015-09-14
*
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-14
*
Ore: Add ore sheet column height range selection
kwolekr
2015-09-13
*
networkprotocol.h: remove "u16 command" from doc
est31
2015-09-10
*
Improve locale directory detection
est31
2015-09-10
*
Change m_client_event_queue's type to std::queue
Loic Blot
2015-09-08
*
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
paramat
2015-09-07
*
Use CUSTOM_LOCALEDIR if specified
ShadowNinja
2015-09-06
*
Fix building on OSX, broken since "Clean up threading"
Pavel Puchkin
2015-09-06
*
Areastore: fix "attempt to index a number value"
est31
2015-09-03
*
Warn when building without cURL
ShadowNinja
2015-09-01
*
Enable server build when no builds are enabled
ShadowNinja
2015-09-01
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
gettext.cpp: Fix syntax error when using MSVC
jh10001
2015-09-01
*
Make ClientInterface::statenames consistent with the state enum again
est31
2015-08-31
*
l_mainmenu.h: remove unused l_get_dirlist function
est31
2015-08-30
*
Ores: change ore chance in clusters to better respect clust_num_ores for dens...
Gael-de-Sailly
2015-08-29
*
Dungeongen: Remove floating frames
paramat
2015-08-29
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
tileable flags are needed also without shaders because of filters
RealBadAngel
2015-08-20
*
Remove use of engine sent texture tiling flags - theyre no longer needed
RealBadAngel
2015-08-20
*
Fix indianred and indigo of color-string
Rui
2015-08-19
*
Android: bypass broken wide_to_utf8 with wide_to_narrow (again)
est31
2015-08-19
*
Fix inventory replace bug
est31
2015-08-19
*
SAPI: Disable unlockable time profiling
kwolekr
2015-08-18
*
SEnv: Remove static_exists from ActiveObjects in deleted blocks
kwolekr
2015-08-16
*
Remove unused functions.
onkrot
2015-08-16
*
Defaultsettings: Increase client_mapblock_limit to 5000
paramat
2015-08-15
*
Rollback: Fail on bad precondition instead of causing assertion error
kwolekr
2015-08-15
*
Fix sneaking (fixes #665 and #3045)
BlockMen
2015-08-15
*
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-15
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
game.cpp: Update cached settings
est31
2015-08-13
*
Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6
Perttu Ahola
2015-08-13
*
Add count based unload limit for mapblocks
est31
2015-08-13
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
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