Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | NodeDefManager: Improve const-correctness of interfaces | kwolekr | 2015-05-05 |
| | | | | | | - Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize | ||
* | Add core.find_nodes_with_meta() script API | kwolekr | 2015-05-05 |
| | |||
* | Tests: Add NodeResolver unittests | kwolekr | 2015-05-05 |
| | | | | | | Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions | ||
* | Make Git version detection use VERSION_STRING instead of tags | ShadowNinja | 2015-05-05 |
| | | | | | | | | | | This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash. | ||
* | Fix GCC compiler warning | ShadowNinja | 2015-05-04 |
| | |||
* | Stop NetworkPacket methods from producing bloated packets | Jay Arndt | 2015-05-05 |
| | |||
* | Cache enable_3d_clouds flag | est31 | 2015-05-04 |
| | | | | Small improvement on clouds rendering performance | ||
* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
| | |||
* | Add a check for animation when getting an extruded mesh | Kevin Ott | 2015-05-04 |
| | | | | Fixes issue #2667 | ||
* | Fix pathfinder to produce more useful paths | obneq | 2015-05-03 |
| | | | | | - Fix unintended negation of condition - Remove line_of_sight 'optimization' | ||
* | Tests: Add ObjDef unittests | kwolekr | 2015-05-03 |
| | |||
* | ObjDefManager: Set replacement object's handle info after calling set() | kwolekr | 2015-05-03 |
| | | | | | Make gamedef optional when constructing an ObjDefManager Add note about object ownership | ||
* | RotateAlongYAxis: For facedir case, return if param2 >= 4 | paramat | 2015-05-03 |
| | |||
* | Fix several MSVC issues numeric.h | SmallJoker | 2015-05-01 |
| | | | | | -> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library | ||
* | Fix MSVC compatibility | kwolekr | 2015-04-29 |
| | | | | | | Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests | ||
* | Tests: Add random unittests | kwolekr | 2015-04-29 |
| | |||
* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | 2015-04-27 |
| | |||
* | Revert "Only lowercase project name at compile time" | sfan5 | 2015-04-27 |
| | | | | This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097. | ||
* | Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers | kwolekr | 2015-04-27 |
| | | | | | This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution. | ||
* | Replace PRNG assertions with PrngException | kwolekr | 2015-04-27 |
| | |||
* | Remove craftdef serialisation | est31 | 2015-04-26 |
| | | | | | It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7. | ||
* | Craftdef refactor | est31 | 2015-04-26 |
| | | | | | Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators. | ||
* | Tests: Modularize unit testing | kwolekr | 2015-04-26 |
| | | | | | | Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code | ||
* | Fix fast leaves with texture_clean_transparent enabled. | Aaron Suen | 2015-04-26 |
| | |||
* | Fix player pitch and yaw not being set properly | Kevin Ott | 2015-04-26 |
| | |||
* | Remove unused variable Client::m_active_blocks | nerzhul | 2015-04-24 |
| | |||
* | DecoSchematic: Fix missing trees in rough terrain | paramat | 2015-04-23 |
| | | | | | | Move place_on check to before place_center_x/y/z displacement of p Reduce displacement of p by place_center_x/y/z flags to correctly position schematics | ||
* | Protocol 25: wstring -> string for custom access denial reasons | est31 | 2015-04-22 |
| | | | | Also fix std::logic_error when server::DenyAccess() is used with only two arguments. | ||
* | Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da... | nerzhul | 2015-04-22 |
| | | | | but not rename the container. Approved-By est31 | ||
* | Fix crash on startup (Windows) | SmallJoker | 2015-04-22 |
| | |||
* | Only lowercase project name at compile time | ShadowNinja | 2015-04-21 |
| | |||
* | Revert "m_active_object_messages is used like a queue. Use std::queue ↵ | kwolekr | 2015-04-21 |
| | | | | | | | | instead of std::list. Also rename to m_active_object_messages_queue" This reverts commit 972d17baea81ffe6d508b291ef97207a4822e1da. The commit being reverted was unauthorized. There had been no discussion, review, or sign-off prior to submittal to upstream. | ||
* | m_active_object_messages is used like a queue. Use std::queue instead of ↵ | Loic Blot | 2015-04-21 |
| | | | | std::list. Also rename to m_active_object_messages_queue | ||
* | Noise: Add noise unittests | kwolekr | 2015-04-21 |
| | | | | | Fix buffer size calculation for lacunarity < 1.0 Add guard against absurd noise parameters | ||
* | Fix sign-compare compiler warnings in mg_ore.cpp | ShadowNinja | 2015-04-20 |
| | |||
* | Fix mod store rating | ShadowNinja | 2015-04-20 |
| | |||
* | Ore: Add biomes parameter | kwolekr | 2015-04-20 |
| | |||
* | Fix build on OS X (Thanks neoascetic) | kwolekr | 2015-04-20 |
| | |||
* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 |
| | |||
* | Noise: Correct noise objects created with invalid dimensions | kwolekr | 2015-04-19 |
| | |||
* | Porting: Refactor initalizePaths() | kwolekr | 2015-04-19 |
| | | | | | Add support for Solaris and HP-UX Search additional potential procfs locations for current executable | ||
* | Disable connection timeout for singleplayer and server tabs | est31 | 2015-04-19 |
| | | | | In worlds with many mods we can easily reach timeout, waiting for the server to start. | ||
* | Biome API: Add biome-specific river water | paramat | 2015-04-19 |
| | |||
* | fix infinite spawners | obneq | 2015-04-18 |
| | |||
* | Schematics: Fix core.schematic_create() | kwolekr | 2015-04-17 |
| | |||
* | 10s timeout when connecting to server | SmallJoker | 2015-04-17 |
| | |||
* | Fix build since: "Remove referenced schematics from Decorations on clear" | est31 | 2015-04-17 |
| | | | | | | Fixes build, which has been broken for all platforms (except BSD?) since grandparent 406d9ba87b9f6e57b86c6282bf157e3341aa195c. Thanks to @SmallJoker for pointing out a solution. | ||
* | Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety | kwolekr | 2015-04-17 |
| | |||
* | Schematics: Remove referenced schematics from Decorations on clear | kwolekr | 2015-04-17 |
| | |||
* | Refactor around translatePassword | est31 | 2015-04-17 |
| | | | | | | | Change types for passed password from wstring to string, which removes converting back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary, closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for translatePassword passed as const reference. |