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* Misc. cleanup and minor fixeskwolekr2013-02-25
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* Add multi-Emerge thread supportkwolekr2013-02-25
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* Add emerge queue limit configurationkwolekr2013-02-25
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* Fix EmergeThread hang on exitkwolekr2013-02-25
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* Add global and per-peer queue limitskwolekr2013-02-25
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* Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25
| | | | | | | - Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
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* Merge pull request #503 from RealBadAngel/masterkwolekr2013-02-23
|\ | | | | Add sound volume controls to ingame menu
| * Add sound volume controls to ingame menuRealBadAngel2013-02-23
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* | Read server_announce from minetest.conf for GUIPilzAdam2013-02-23
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* Merge pull request #431 from sapier/dtime_clampingkwolekr2013-02-22
|\ | | | | add limit for (collision handling) steps to avoid runaway memory consumption
| * add limit for steps to avoid runaway memory consumption by collision handlingsapier2013-01-16
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* | Added debug log level settingkwolekr2013-02-21
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* | Fix json includeIlya Zhuravlev2013-02-22
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* | new auto masterserverproller2013-02-22
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* | Print missing mod dependencies on server startJürgen Doser2013-02-20
| | | | | | | | | | | | | | | | | | i.e., not only the mod with missing dependencies, but also the missing dependencies itself. (This already used to be the case before the mod selection gui was added) Also, mods with unsatisfied dependencies are no longer reported as mods that could not be found.
* | Disable placement prediction for nodes that use on_rightclickJeija2013-02-19
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* | Merge pull request #465 from doserj/mod_selection_empty_modname_fixkwolekr2013-02-15
|\ \ | | | | | | Remove use of operator[] on a std::map, so no spurious elements get inse...
| * | Remove use of operator[] on a std::map, so no spurious elements get ↵Jürgen Doser2013-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | inserted. (fixes #464) All uses of operator[] in guiConfigureWorld.cpp have been replaced with .find() operations. In some places, operator[] had been called with mod names of "Add-Ons" or "N/A", which would insert a default-constructed ModSpec into the list of add-on mods. In other places, the use of operator[] was safe now, but it probably is safer for future changes to use .find() everywhere.
* | | Some kind of middleway values for player acceleration for nowPerttu Ahola2013-02-15
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* | | Restore old acceleration behavior until something is actually agreed on (part 2)Perttu Ahola2013-02-15
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* | | Restore old acceleration behavior until something is actually agreed onPerttu Ahola2013-02-15
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* | | Add Freetype supportIlya Zhuravlev2013-02-14
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* | | Improved Player PhysicsMirceaKitsune2013-02-14
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* | | Server requires gettext library as wellDmitry Marakasov2013-02-12
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* | | Enable multiline signsPilzAdam2013-02-12
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* | | Dont remove grass under unloaded blocksPilzAdam2013-02-10
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* | | Disable backface culling for drawtype plantlike and only draw 2 faces ↵Jürgen Doser2013-02-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | instead of 4 This way, plants actually show the real backface on their back side, i.e., the front face mirrored around the vertical axis, instead of showing the front face on both sides. This looked weird when the texture was not symmetrical around the vertical axis.
* | | Don't fall off nodes if sneaking with free_move on but without fly privilegesShadowNinja2013-02-10
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* | | Don't see through nodes without noclip privilegesShadowNinja2013-02-10
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* | | Fix compile error (MSVC2010).Ilya Zhuravlev2013-02-07
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* | | Add flag string settings, flat map optionkwolekr2013-02-06
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* | | Fix assertion condition in initializePaths()kwolekr2013-02-06
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* | | Don't write control character to verbosestreamkwolekr2013-02-06
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* | | Fix and improve noise map functionskwolekr2013-02-06
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* | | Add Perlin noise map Lua APIkwolekr2013-02-06
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* | | Improve random map seed generationkwolekr2013-02-06
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* | | Translate key functions in key change menuPilzAdam2013-01-30
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* | Merge pull request #442 from kwolekr/mingw_compile_fixkwolekr2013-01-29
|\ \ | | | | | | Fix compile under MingW
| * | Slightly improved version of mystrtok_rkwolekr2013-01-23
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| * | Fix compile under MingWkwolekr2013-01-23
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* | | Merge pull request #441 from kwolekr/mapgen_factorieskwolekr2013-01-29
|\ \ \ | | | | | | | | Make mapgen factory setup more elegant, add mapgen_v6.h
| * | | Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23
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* | | Place block when holding sneak while right-clicking nodes with formspecJeija2013-01-28
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* | | Merge pull request #447 from sapier/add_lua_log_parameter_checkkwolekr2013-01-26
|\ \ \ | |/ / |/| | BUGFIX: check parameters for minetest.log lua function
| * | check parameters for minetest.log lua functionsapier2013-01-26
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* | Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-23
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* | Make sure that settings are written to config file when settings are removed.Jürgen Doser2013-01-22
| | | | | | | | | | Previously, settings where only written when a value has changed, and removal of a setting value didn't count as a change.