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* Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2Loic Blot2017-05-05
* Fix Android build (#5706)Wayward One2017-05-05
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-05
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-04
* Remove CMAKE -ffast-math flag from OSX/FreeBSDVaughan Lapsley2017-05-04
* LINT fix since cloud API mergeLoic Blot2017-05-04
* Directional coloured fog: Fix order of SColor componentsparamat2017-05-04
* Clouds: Fix reddish clouds. Add missing alpha updateparamat2017-05-04
* Add function to get server info.red-0012017-05-04
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-03
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)Loïc Blot2017-04-29
* Fix visual slide issue with set_detach, fixes #5620shivajiva1012017-04-29
* content_cao: fix getPlayerControl structure copy on each step (#5677)Loïc Blot2017-04-29
* Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot2017-04-29
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Remove legacy unused define DIGGING_PARTICLES_AMOUNTLoic Blot2017-04-29
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1Loic Blot2017-04-29
* Reorder TileLayer. (#5638)Auke Kok2017-04-29
* [CSM] add screenshot api lua (#5674)Vincent Glize2017-04-29
* Clean up getTime helpersShadowNinja2017-04-28
* Fix click-digging torches (#5652)you2017-04-28
* Allow mesh and nodeboxes to wave like plants or leaves. (#3497)Auke Kok2017-04-28
* Search user path for sounds (#5657)Louis Pearson2017-04-27
* Don't permit to copy Scripting classes (Client,Server,Mainmenu)Loïc Blot2017-04-27
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-27
* Fix #5655 (#5658)red-0012017-04-26
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Footsteps without view bobbing (#5645)Louis Pearson2017-04-25
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* Fix lint since recent player to db mergeLoic Blot2017-04-23
* Player data to Database (#5475)Loïc Blot2017-04-23
* LINT fixLoic Blot2017-04-23
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-22
* Mgflat, Mgv7: Fix noise crash on world exit.paramat2017-04-22
* Mgflat, Mgv7: Only create noise objects if neededparamat2017-04-22
* Sneak glitch: Set default to falseparamat2017-04-22
* Add on_flood() callback.Auke Kok2017-04-22
* Fix a memory leak (#5636)Dániel Juhász2017-04-22
* Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenuLoic Blot2017-04-22
* Revert a const ref on update textureLoic Blot2017-04-22
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-22
* Fix various performance issues reported by cppcheck + code style (CI) (#5635)Loïc Blot2017-04-21
* Fix #5617 - respect message and reconnect parameters when shutting down immed...orwell962017-04-21
* Fix after soft node overlaysDániel Juhász2017-04-21