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Commit message (
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Author
Age
*
Remove blank default values for emergequeue_limit_* settings
kwolekr
2014-02-05
*
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-05
*
Fix another heap-use-after-free in pause menu.
Ilya Zhuravlev
2014-02-04
*
Fix unexpected preprocessor directive in gettext.cpp
Ilya Zhuravlev
2014-02-04
*
Fix settings to honor numeric conversion errors
sapier
2014-02-04
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Settings: Add no-exception variants of each get method
kwolekr
2014-02-03
*
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
*
Add minetest.kick_player(name, reason)
sapier
2014-02-03
*
Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
sapier
2014-02-03
*
Add missing "-" to list of allowed chars in media filenames
sapier
2014-02-02
*
Add additional check to avoid broadcasting private messages in error conditions
sapier
2014-02-02
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
*
Add propper client initialization
sapier
2014-01-31
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Fix bug only half of unreliable queue handled per step in worst case
sapier
2014-01-26
*
Fix use of previously deallocated EmergeManager
kwolekr
2014-01-26
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
*
Include system info in the HTTP user agent on Windows
Sfan5
2014-01-23
*
Connection: Stop processing malformed packet when encountered
kwolekr
2014-01-21
*
Fix curl dll not getting installed when sound is disabled
Sfan5
2014-01-21
*
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
*
Schematic: Read slice probability table from schematic descriptors
kwolekr
2014-01-19
*
Deindent HTTPFetchRequest::HTTPFetchRequest()
ShadowNinja
2014-01-16
*
Prevent player jumping into nodes from below
BlockMen
2014-01-16
*
Prevent placing node when player would be inside new node
BlockMen
2014-01-15
*
Fix win32 reading semaphore count not working (broke all queues)
sapier
2014-01-15
*
Make default User-agent follow RFC 2616
ShadowNinja
2014-01-15
*
Fix building with MinGW
Sfan5
2014-01-15
*
Fix building under MSVC
BlockMen
2014-01-14
*
Add formspec table
Kahrl
2014-01-13
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
*
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-13
*
Mapgen V6: Add flag to stop mud flow
kwolekr
2014-01-12
*
Add maximum recursion depth to read_json_value
ShadowNinja
2014-01-11
*
Rename get_json_value to read_json_value
ShadowNinja
2014-01-11
*
Add InvRef::get/set_lists()
ShadowNinja
2014-01-11
*
Compare values instead of pointers in Inventory::operator==
Kahrl
2014-01-11
*
Add operator!= to Inventory(List), make operator== a const method
Kahrl
2014-01-11
*
Add forceloading
Novatux
2014-01-11
*
Fix check for max_fd == -1 should actually be max_fd != -1
sapier
2014-01-10
*
Fixed minetest reliable udp implementation (compatible to old clients)
sapier
2014-01-10
*
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-10
*
Set locale properly when built without gettext support
Perttu Ahola
2014-01-09
*
Don't lookup node texts in a endless recursion loop
sapier
2014-01-07
*
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...
ShadowNinja
2014-01-06
*
Fix wrong named masterserver announce variable
proller
2014-01-07
*
Send long announce as POST, show OS in useragent
proller
2014-01-07
*
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Perttu Ahola
2014-01-06
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